NAE PvE
89.34.97.209:28080 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:48 UTC 9d ago | 1 | – | running | 0 |
| Mon 28 Sep, 02:27 UTC 15d ago | 1 | halved by day 3 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
NAE PvE ranking: what position does it hold?
Over the last seven days, NAE PvE ranks #8,207 in player hours, which is in the top 37% of ranked servers.
Is NAE PvE busy?
The current player count for NAE PvE is 0, out of 50 slots. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 04:00 UTC, when the average player count was 1.
Tags & Lists
How should the tags on NAE PvE be interpreted?
For NAE PvE, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain NAE PvE?
These BestRustServers.xyz lists include NAE PvE: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
NAE PvE Rust version: which one?
On Windows, NAE PvE runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on NAE PvE?
Its average server fps over the last 48 hours was 233, with a low of 180. Buildings, deployables and the rest of the world accounted for up to 13,331 entities. The maximum memory used was 1,238 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of NAE PvE?
NAE PvE is currently online. According to its reported uptime, the last restart was about 2 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 27 September 2026.
Where can NAE PvE be found?
No region is published by NAE PvE. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 89.34.97.209:28080 is its address.
Settings & Map
What is the map on NAE PvE?
Generated by the game, the map on NAE PvE is procedural, size 1,800, seed 937198614. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for NAE PvE?
The name NAE PvE carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
When does NAE PvE wipe?
NAE PvE's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 9 days 18 hours.
What happens on wipe day on NAE PvE?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half in the wipes that did not hold.
Join Server
NAE PvE joining: how is it done?
To connect, type client.connect 89.34.97.209:28080 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.