Creative / Build
90.195.126.159:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Creative / Build?
In the top 55% of all ranked servers, Creative / Build is #12,168 on player hours for the last seven days.
How many players are on Creative / Build?
At this moment, Creative / Build is offline, with the last sighting 2 days 15 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Tags and Filters
How should the tags on Creative / Build be interpreted?
Read by the game's server browser, the tags Creative / Build publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Creative / Build in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Creative / Build: Best Rust build servers, Rust community servers, ranked and Best Rust creative servers. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
Creative / Build Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Windows for Creative / Build. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Creative / Build?
Offline now for Creative / Build, last seen 2 days 15 hours ago. Over the past 2 full days, it was online 0 of 48 hours, 0% of the time. On 11 October 2026, BestRustServers.xyz saw it for the first time.
Creative / Build location: where is it?
No region is given by Creative / Build. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 90.195.126.159:28015 is its address.
Rules and Settings
Which map is used on Creative / Build?
A procedural map is what Creative / Build runs, generated by the game.
What rules and configuration does Creative / Build have?
No gather rate appears in the name of Creative / Build. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC protection is on.
Wipe Cycle
When does Creative / Build wipe?
Too few wipes are on record for Creative / Build to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 2 days 16 hours.
Join Server
Creative / Build joining: how is it done?
Enter client.connect 90.195.126.159:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp1- Max players Slots: 1.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.