LionForge Modded #1
91.122.45.39:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:55 UTC 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
LionForge Modded #1 ranking: what position does it hold?
In the top 71% of all ranked servers, LionForge Modded #1 is #15,986 on player hours for the last seven days.
How many players are on LionForge Modded #1?
LionForge Modded #1: 0 players now, with 50 slots available. Averaged across the last seven days: 0 players.
Server Tags
How should the tags on LionForge Modded #1 be interpreted?
For LionForge Modded #1, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain LionForge Modded #1?
The BestRustServers.xyz lists that include LionForge Modded #1 are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
LionForge Modded #1 Rust version: which one?
On Linux, LionForge Modded #1 runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on LionForge Modded #1 smooth?
Its average server fps over the last 48 hours was 196, with a low of 30. It held up to 67,079 entities: everything from buildings to deployables in the world. The maximum memory used was 2,106 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of LionForge Modded #1?
At the moment, LionForge Modded #1 is up. About 7 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 24 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of LionForge Modded #1?
There is no region published by LionForge Modded #1. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 91.122.45.39:28025.
Rules and Settings
What is the map on LionForge Modded #1?
On LionForge Modded #1, the map is procedural, size 3,500 with seed 597697065, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for LionForge Modded #1?
No gather rate appears in the name of LionForge Modded #1. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Information
LionForge Modded #1 wipe schedule: what does it show?
Too few wipes are on record for LionForge Modded #1 to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 11 days 11 hours.
On LionForge Modded #1, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to LionForge Modded #1?
Enter client.connect 91.122.45.39:28025 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://rust.lionforge.dev/en/.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.