Test Server (Stevious Main & Mondays)
91.229.114.165:28010 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 days between real wipes
- on rhythm
- 38% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 23:20 UTC 6d ago | 0 | – | running | 0 |
| Wed 7 Oct, 21:25 UTC 7d ago | 2 | – | 1.1 days | 0 |
| Sun 4 Oct, 04:01 UTC 10d ago | 2 | held half | 3.7 days | 0 |
| Fri 2 Oct, 09:55 UTC 12d ago | 1 | – | 1.8 days | 0 |
| Wed 30 Sep, 22:27 UTC 14d ago | 2 | – | 1.5 days | 0 |
| Sun 27 Sep, 00:41 UTC 18d ago | 2 | halved by day 2 | 3.9 days | 0 |
| Fri 25 Sep, 08:47 UTC 19d ago | 1 | – | 1.7 days | 0 |
| Wed 23 Sep, 21:58 UTC 21d ago | 3 | – | 1.5 days | 0 |
| Sat 19 Sep, 23:58 UTC 25d ago | 2 | held half | 3.9 days | 0 |
| Fri 18 Sep, 00:04 UTC 27d ago | 1 | – | 2 days | 0 |
| Wed 16 Sep, 22:03 UTC 28d ago | 2 | – | 1.1 days | 0 |
| Tue 15 Sep, 07:45 UTC 29d ago | 1 | – | 1.6 days | 0 |
| Sun 13 Sep, 02:11 UTC 31d ago | 1 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Test Server (Stevious Main & Mondays) ranking: what position does it hold?
In the top 50% of all ranked servers, Test Server (Stevious Main & Mondays) is #11,023 on player hours for the last seven days.
How many players are on Test Server (Stevious Main & Mondays)?
Test Server (Stevious Main & Mondays) is not online at the moment; its last appearance was 5 days 22 hours ago. The seven-day average player count stands at 0, and the highest point was 1.
Tags and Filters
Test Server (Stevious Main & Mondays) tags: what do they indicate?
The game's server browser reads these tags from Test Server (Stevious Main & Mondays): gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Test Server (Stevious Main & Mondays)?
These BestRustServers.xyz lists include Test Server (Stevious Main & Mondays): Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Test Server (Stevious Main & Mondays) on?
The combination is Rust network protocol 2634 and build 166652 on Linux for Test Server (Stevious Main & Mondays). Your game has to match the protocol to connect; Steam takes care of updating it.
Test Server (Stevious Main & Mondays) uptime and reliability: what are they?
Offline now for Test Server (Stevious Main & Mondays), last seen 5 days 22 hours ago. Over the past 7 full days, it was online 27 of 168 hours, 16% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can Test Server (Stevious Main & Mondays) be found?
No region is given by Test Server (Stevious Main & Mondays). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.165:28010.
Settings & Map
Test Server (Stevious Main & Mondays) map: which one is it?
On Test Server (Stevious Main & Mondays), the map is procedural, size 3,950 with seed 1337, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.
What rules and configuration does Test Server (Stevious Main & Mondays) have?
A gather rate is not given in the name Test Server (Stevious Main & Mondays). The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. The server has VAC on.
Wipe Cycle
Test Server (Stevious Main & Mondays) wipe schedule: what does it show?
The wipe times of Test Server (Stevious Main & Mondays) are irregular, so no next wipe can be predicted. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 7 days 3 hours.
On Test Server (Stevious Main & Mondays), what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.
Join Server
Test Server (Stevious Main & Mondays) joining: how is it done?
Use the F1 console: client.connect 91.229.114.165:28010. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://stevious.io/ is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.