(US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL
NA · us5 91.229.114.45:28135 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 23 October, 10:40 UTC, in 9d 7h. Its biweekly schedule tag · low confidence
- usual gap
- 7.7 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 50% else halves by day 7
Coming wipes
- 9d 7hFri 23 Oct, 10:40 UTC
- 22d 15hThu 5 Nov, 19:00 UTCFW
- 23d 7hFri 6 Nov, 10:40 UTC
- 37d 7hFri 20 Nov, 10:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:40 UTC 4d ago | 5 | – | running | 1 |
| Thu 1 Oct, 18:23 UTCFW 12d ago | 4 | held half | 7.7 days | 0 |
| Thu 17 Sep, 20:37 UTC 26d ago | 5 | halved by day 7 | 13.9 days | 2 |
| Wed 16 Sep, 22:05 UTC 27d ago | 4 | – | 0.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL sit in the rankings?
(US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL ranks #395 in North America and #2,341 overall on player hours over the last seven days, in the top 10% of ranked servers.
How many players are on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?
The current player count for (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL is 4, out of 100 slots. Averaged across the last seven days: 2 players, peaking at 6. In the last 48 hours, 00:00 UTC saw the highest activity, with an average of 6 players.
Tags & Lists
What is the meaning of the tags on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?
Read by the game's server browser, the tags (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL publishes are: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Game build number: 167584; ptrak (Networking): RakNet is the network layer in use; $rus5 (Region code): Listed region code: us5; ^b (Biweekly): Two-week wipe cycle; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins; NA (North America): The server browser lists it under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
(US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL: 3x Rust servers by live players, Best modded Rust servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 3x.
Server Overview
(US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL Rust version: which one?
On Linux, (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but it needs to match the protocol to join.
(US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL performance: is it smooth?
Over 48 hours, it averaged 55 server fps; the lowest was 13. Buildings, deployables and the rest of the world accounted for up to 88,020 entities. Memory use peaked at 3,490 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?
At the moment, (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL is up. According to its reported uptime, the last restart was about 20 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL be found?
With its NA tag, (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL lists itself in North America; its region code is us5. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.45:28135.
Settings & Map
Which map is used on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?
A procedural map of size 4,000 and seed 1337 is what (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Map: Custom Map.
What are the settings and rules for (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?
By its name, the gather rate is 3x on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC: on.
Wipe Information
(US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL wipe schedule: what does it show?
Its tag supplies the prediction for (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL, because too few wipes are on record to confirm the schedule. Friday 23 October at 10:40 UTC is when the next wipe is due. The world in play was made 4 days 16 hours. A two-week wipe schedule is given in its tags.
What happens on wipe day on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?
An average peak of 5 players was drawn by its recent wipes. 9 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 7.
Join Server
(US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL joining: how is it done?
Enter client.connect 91.229.114.45:28135 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/4K9Y7EWrba is its website.
Server tags
Published as mp100,ptrak,$rus5,v2634,^z,^y,^b,NA,gmrust,cs167584,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Game build number: 167584.
ptrak- Networking RakNet is the network layer in use.
$rus5- Region code Listed region code: us5.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.