CSL Deadmans ATLAT-675 LiveTest
91.245.44.75:28430 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of CSL Deadmans ATLAT-675 LiveTest?
Over the last seven days, CSL Deadmans ATLAT-675 LiveTest ranks #10,818 in player hours, which is in the top 48% of ranked servers.
What is the player count on CSL Deadmans ATLAT-675 LiveTest?
The server CSL Deadmans ATLAT-675 LiveTest is currently offline; it was last seen 1 hours ago. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 20:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
How should the tags on CSL Deadmans ATLAT-675 LiveTest be interpreted?
The game's server browser reads these tags from CSL Deadmans ATLAT-675 LiveTest: gmrust (Game mode): Rust survival, standard; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
CSL Deadmans ATLAT-675 LiveTest in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include CSL Deadmans ATLAT-675 LiveTest: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is CSL Deadmans ATLAT-675 LiveTest on?
On Windows, CSL Deadmans ATLAT-675 LiveTest runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is CSL Deadmans ATLAT-675 LiveTest and is it online?
Last seen 1 hours ago, CSL Deadmans ATLAT-675 LiveTest is currently offline. 0 of 24 hours online over the last 1 full day, giving an uptime of 0%. The first time BestRustServers.xyz saw it was on 12 October 2026.
Where can CSL Deadmans ATLAT-675 LiveTest be found?
No region is published by CSL Deadmans ATLAT-675 LiveTest. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 91.245.44.75:28430.
Rules & Map
CSL Deadmans ATLAT-675 LiveTest rules and settings: what are they?
A gather rate is not given in the name CSL Deadmans ATLAT-675 LiveTest. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is off.
Wipe Information
When does CSL Deadmans ATLAT-675 LiveTest wipe?
CSL Deadmans ATLAT-675 LiveTest's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 29 hours.
Connect
How can I connect to CSL Deadmans ATLAT-675 LiveTest?
Use the F1 console: client.connect 91.245.44.75:28430. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp2- Max players The server has 2 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.