ServerDevServer
91.245.44.75:28017 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 05:27 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 05:19 UTC 2d ago | – | – | – | 1 |
| Sat 10 Oct, 09:28 UTC 3d ago | – | – | – | 1 |
| Fri 9 Oct, 21:27 UTC 4d ago | – | – | – | 2 |
| Thu 8 Oct, 00:11 UTC 5d ago | – | – | – | 0 |
| Wed 7 Oct, 00:41 UTC 6d ago | – | – | – | 1 |
| Wed 7 Oct, 00:14 UTC 6d ago | – | – | – | 1 |
| Mon 5 Oct, 23:13 UTC 7d ago | 3 | – | 1 days | 1 |
| Sun 4 Oct, 05:05 UTC 9d ago | 2 | – | 1.8 days | 0 |
| Wed 30 Sep, 14:59 UTC 13d ago | 1 | held half | 3.6 days | 0 |
| Tue 29 Sep, 13:49 UTC 14d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 13:32 UTC 15d ago | – | – | – | 1 |
| Mon 28 Sep, 13:12 UTC 15d ago | – | – | – | 1 |
| Mon 28 Sep, 12:48 UTC 15d ago | – | – | – | 1 |
| Mon 28 Sep, 12:22 UTC 15d ago | – | – | – | 1 |
| Mon 28 Sep, 11:55 UTC 15d ago | – | – | – | 1 |
| Mon 28 Sep, 11:25 UTC 15d ago | – | – | – | 1 |
| Mon 28 Sep, 08:55 UTC 15d ago | 2 | – | 1.2 days | 0 |
| Sun 27 Sep, 09:50 UTC 16d ago | 2 | – | 1 days | 0 |
| Sat 26 Sep, 07:45 UTC 17d ago | – | – | – | 1 |
Similar servers
Quick answers
Player Numbers
Where does ServerDevServer sit in the rankings?
In the top 34% of all ranked servers, ServerDevServer is #7,567 on player hours for the last seven days.
Is ServerDevServer busy?
ServerDevServer is not online at the moment; its last appearance was 2 days 13 hours ago. The average player count over the last seven days is 0, with a peak of 3.
Tags and Filters
ServerDevServer tags: what do they indicate?
Read by the game's server browser, the tags ServerDevServer publishes are: gmrust (Game mode): Rust survival, standard; mp100 (Max players): The server has 100 slots; ts30 (Group limit): Team size is capped at 30; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does ServerDevServer appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include ServerDevServer: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is ServerDevServer on?
On Windows, ServerDevServer runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of ServerDevServer?
Offline now for ServerDevServer, last seen 2 days 13 hours ago. It was up 22% of the time over the last 7 full days, 37 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can ServerDevServer be found?
No region is published by ServerDevServer. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 91.245.44.75:28017 is its address.
Rules & Map
What is the map on ServerDevServer?
On ServerDevServer, the map is procedural, size 5,000 with seed 1337, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called discord.gg/atlasrust on the map list.
What are the settings and rules for ServerDevServer?
No gather rate appears in the name of ServerDevServer. Up to 30 players per group. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is off.
Wipe Information
ServerDevServer wipe schedule: what does it show?
ServerDevServer keeps no wipe schedule because it replaces the world every few hours; a reset of that kind does not count as a wipe.
How to Join
How can I connect to ServerDevServer?
Use the F1 console: client.connect 91.245.44.75:28017. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts30,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players The server has 100 slots.
ts30- Group limit Team size is capped at 30.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.