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53,582 players on 11,535 servers

Offline #13,792

LOCAL - Staging Livestock Test

92.209.144.131:28015 checked 7d ago

Players

Now1/5
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.7 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:06 UTC 13d ago 1 – running 1
Wed 30 Sep, 18:26 UTC 13d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-TestEA · groups of 8+ · 11 on average
18/101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
1/25
120/999
31/999
86/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 30 on average
68/100

Quick answers

from the figures on this page

Population

What is the rank of LOCAL - Staging Livestock Test?

Rank #13,792 over the last seven days in player hours: LOCAL - Staging Livestock Test, inside the top 62% of ranked servers.

How many players are on LOCAL - Staging Livestock Test?

The server LOCAL - Staging Livestock Test is currently offline; it was last seen 7 days 18 hours ago.

Tags & Lists

LOCAL - Staging Livestock Test tags: what do they indicate?

Read by the game's server browser, the tags LOCAL - Staging Livestock Test publishes are: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166925 (Build): Game build number: 166925; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^k (Build server): Base building and design practice. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Where does LOCAL - Staging Livestock Test appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include LOCAL - Staging Livestock Test: Best Rust build servers. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

LOCAL - Staging Livestock Test Rust version: which one?

Rust network protocol 2634 and build 166925 on Windows is what LOCAL - Staging Livestock Test uses. Your game has to match the protocol to connect; Steam takes care of updating it.

LOCAL - Staging Livestock Test uptime and reliability: what are they?

Last seen 7 days 18 hours ago, LOCAL - Staging Livestock Test is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 30 September 2026.

LOCAL - Staging Livestock Test location: where is it?

There is no region published by LOCAL - Staging Livestock Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 92.209.144.131:28015 is its address.

Settings & Map

What is the map on LOCAL - Staging Livestock Test?

A procedural map is what LOCAL - Staging Livestock Test runs, generated by the game.

What are the settings and rules for LOCAL - Staging Livestock Test?

A gather rate is not given in the name LOCAL - Staging Livestock Test. No group limit is stated; the game's default of 8 players applies. Listed as build & creative, building in a sandbox, with no gathering. It is a community server, found under Community. VAC: on.

Wipe Schedule

LOCAL - Staging Livestock Test wipe schedule: what does it show?

The record holds too few wipes for LOCAL - Staging Livestock Test to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 13 days.

What happens on wipe day on LOCAL - Staging Livestock Test?

An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.

How to Join

What is the process to join LOCAL - Staging Livestock Test?

To connect, type client.connect 92.209.144.131:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^k,gmrust,cs166925,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp5
Max players Slots: 5.
ts8
Group limit Default team size: 8.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs166925
Build Game build number: 166925.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Gameplay

^k
Build server Base building and design practice.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.