Damaged Gamers
92.238.195.246:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.7 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:44 UTCFW 13d ago | 1 | – | running | 0 |
| Mon 28 Sep, 02:01 UTC 17d ago | 2 | held half | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Damaged Gamers sit in the rankings?
In the top 50% of all ranked servers, Damaged Gamers is #11,003 on player hours for the last seven days.
How many players are on Damaged Gamers?
0 of 10 slots are filled on Damaged Gamers at the moment. The seven-day average player count stands at 0, and the highest point was 2.
Tags and Filters
How should the tags on Damaged Gamers be interpreted?
The game's server browser reads these tags from Damaged Gamers: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Damaged Gamers?
These BestRustServers.xyz lists include Damaged Gamers: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Damaged Gamers on?
On Windows, Damaged Gamers runs Rust network protocol 2634 and build 167398. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Damaged Gamers?
Over 48 hours, it averaged 57 server fps; the lowest was 53. The entity count reached 123,843, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,708 MB. What players experience as lag is low fps combined with a rising entity count.
Damaged Gamers uptime and reliability: what are they?
Damaged Gamers is currently online. The uptime it reports shows a restart roughly 6 hours ago. Over the past 7 full days, it was online 142 of 168 hours, 85% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Damaged Gamers location: where is it?
There is no region published by Damaged Gamers. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 92.238.195.246:28015 is its address.
Rules and Settings
Damaged Gamers map: which one is it?
Generated by the game, the map on Damaged Gamers is procedural, size 4,500, seed 2009818051. On RustMaps, from this page, the same size and seed show the same map.
Damaged Gamers rules and settings: what are they?
No gather rate appears in the name of Damaged Gamers. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
On what schedule does Damaged Gamers wipe?
The record holds too few wipes for Damaged Gamers to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 13 days 11 hours.
What happens on wipe day on Damaged Gamers?
An average peak of 2 players was drawn by its recent wipes. 1 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Connect
Damaged Gamers joining: how is it done?
To connect, type client.connect 92.238.195.246:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.