Creative / Build
92.41.52.72:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Creative / Build ranking: what position does it hold?
Rank #15,338 over the last seven days in player hours: Creative / Build, inside the top 65% of ranked servers.
What is the player count on Creative / Build?
The server Creative / Build is currently offline; it was last seen 16 days 8 hours ago.
Tags and Filters
How should the tags on Creative / Build be interpreted?
For Creative / Build, the game's server browser reads the following tags: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Game build number: 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Creative / Build appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Creative / Build are: Best Rust build servers, Rust community servers, ranked and Best Rust creative servers. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
What Rust version is Creative / Build on?
The combination is Rust network protocol 2633 and build 165217 on Windows for Creative / Build. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Creative / Build?
Last seen 16 days 8 hours ago, Creative / Build is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 24 September 2026.
What is the location of Creative / Build?
No region is given by Creative / Build. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 92.41.52.72:28015.
Settings & Map
Creative / Build map: which one is it?
Procedural map: that is what Creative / Build runs, and it is generated by the game.
What are the settings and rules for Creative / Build?
The name Creative / Build carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC protection is on.
Wipe Cycle
When does Creative / Build wipe?
Too few wipes are on record for Creative / Build to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 19 days 3 hours.
How to Join
What is the process to join Creative / Build?
Enter client.connect 92.41.52.72:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp1- Max players The server has 1 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Game build number: 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.