Headshot Achievements Server
93.99.7.63:28125 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:01 UTC 11d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Headshot Achievements Server?
Rank #16,008 over the last seven days in player hours: Headshot Achievements Server, inside the top 72% of ranked servers.
Is Headshot Achievements Server busy?
Headshot Achievements Server: 0 players now, with 10 slots available. The average player count over the last seven days is 0.
Server Tags
What is the meaning of the tags on Headshot Achievements Server?
For Headshot Achievements Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Running build 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Headshot Achievements Server?
These BestRustServers.xyz lists include Headshot Achievements Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Headshot Achievements Server Rust version: which one?
Rust network protocol 2634 and build 166586 on Windows is what Headshot Achievements Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Headshot Achievements Server performance: is it smooth?
Over 48 hours, it averaged 30 server fps; the lowest was 30. Buildings, deployables and the rest of the world accounted for up to 118,936 entities. At its highest, memory usage was 5,290 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Headshot Achievements Server?
Headshot Achievements Server is currently online. The uptime it reports shows a restart roughly 11 days 5 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 2 October 2026, BestRustServers.xyz saw it for the first time.
Headshot Achievements Server location: where is it?
No region is published by Headshot Achievements Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 93.99.7.63:28125 is its address.
Rules & Map
Which map is used on Headshot Achievements Server?
A procedural map of size 4,500 and seed 3 is what Headshot Achievements Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Headshot Achievements Server have?
No gather rate appears in the name of Headshot Achievements Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
On what schedule does Headshot Achievements Server wipe?
Too few wipes are on record for Headshot Achievements Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 11 days 7 hours.
What happens on wipe day on Headshot Achievements Server?
An average peak of 2 players was drawn by its recent wipes. 21 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join Headshot Achievements Server?
Enter client.connect 93.99.7.63:28125 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Running build 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.