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90,960 players on 11,768 servers

Online #16,008

Headshot Achievements Server

93.99.7.63:28125 checked 10m ago

moddedoxide

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct11 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:01 UTC 11d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
147/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
200/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
91/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 83 on average
104/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
40/1000
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 75 on average
87/200

Quick answers

from the figures on this page

Player Numbers

What is the rank of Headshot Achievements Server?

Rank #16,008 over the last seven days in player hours: Headshot Achievements Server, inside the top 72% of ranked servers.

Is Headshot Achievements Server busy?

Headshot Achievements Server: 0 players now, with 10 slots available. The average player count over the last seven days is 0.

Server Tags

What is the meaning of the tags on Headshot Achievements Server?

For Headshot Achievements Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Running build 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain Headshot Achievements Server?

These BestRustServers.xyz lists include Headshot Achievements Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Details

Headshot Achievements Server Rust version: which one?

Rust network protocol 2634 and build 166586 on Windows is what Headshot Achievements Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.

Headshot Achievements Server performance: is it smooth?

Over 48 hours, it averaged 30 server fps; the lowest was 30. Buildings, deployables and the rest of the world accounted for up to 118,936 entities. At its highest, memory usage was 5,290 MB. A climbing entity count and low fps are felt by players as lag.

What is the uptime and reliability of Headshot Achievements Server?

Headshot Achievements Server is currently online. The uptime it reports shows a restart roughly 11 days 5 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 2 October 2026, BestRustServers.xyz saw it for the first time.

Headshot Achievements Server location: where is it?

No region is published by Headshot Achievements Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 93.99.7.63:28125 is its address.

Rules & Map

Which map is used on Headshot Achievements Server?

A procedural map of size 4,500 and seed 3 is what Headshot Achievements Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.

What rules and configuration does Headshot Achievements Server have?

No gather rate appears in the name of Headshot Achievements Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.

Wipe Cycle

On what schedule does Headshot Achievements Server wipe?

Too few wipes are on record for Headshot Achievements Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 11 days 7 hours.

What happens on wipe day on Headshot Achievements Server?

An average peak of 2 players was drawn by its recent wipes. 21 hours after the latest wipe, the crowd hit its peak.

Join Server

What is the process to join Headshot Achievements Server?

Enter client.connect 93.99.7.63:28125 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166586
Build Running build 166586.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.