[ITA] Server di CagottoMan
94.126.59.191:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.3 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTCFW 13d ago | 2 | – | running | 0 |
| Sat 26 Sep, 12:28 UTC 18d ago | 1 | held half | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [ITA] Server di CagottoMan sit in the rankings?
Over the last seven days, [ITA] Server di CagottoMan ranks #15,912 in player hours, which is in the top 72% of ranked servers.
Is [ITA] Server di CagottoMan busy?
[ITA] Server di CagottoMan: 1 players now, with 200 slots available. The average player count over the last seven days is 0. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 0 players.
Tags and Filters
[ITA] Server di CagottoMan tags: what do they indicate?
The game's server browser reads these tags from [ITA] Server di CagottoMan: gmrust (Game mode): Rust survival, standard; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain [ITA] Server di CagottoMan?
These BestRustServers.xyz lists include [ITA] Server di CagottoMan: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is [ITA] Server di CagottoMan on?
On Linux, [ITA] Server di CagottoMan runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
[ITA] Server di CagottoMan performance: is it smooth?
Its average server fps over the last 48 hours was 127, with a low of 74. Buildings, deployables and the rest of the world accounted for up to 69,422 entities. The maximum memory used was 2,661 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is [ITA] Server di CagottoMan and is it online?
The server is online: [ITA] Server di CagottoMan. According to its reported uptime, the last restart was about 32 hours ago. It was up 98% of the time over the last 7 full days, 164 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
[ITA] Server di CagottoMan location: where is it?
No region is published by [ITA] Server di CagottoMan. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 94.126.59.191:28015 is its address.
Rules & Map
What is the map on [ITA] Server di CagottoMan?
A procedural map of size 3,500 and seed 12345 is what [ITA] Server di CagottoMan runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
[ITA] Server di CagottoMan rules and settings: what are they?
The name [ITA] Server di CagottoMan carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Schedule
[ITA] Server di CagottoMan wipe schedule: what does it show?
Too few wipes are on record for [ITA] Server di CagottoMan to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 13 days 9 hours.
What happens on wipe day on [ITA] Server di CagottoMan?
The average busiest point of its recent wipes was 2 players. 28 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Connect
[ITA] Server di CagottoMan joining: how is it done?
Enter client.connect 94.126.59.191:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp200,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp200- Max players The server has 200 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.