ZV Testserver
94.130.131.174:31205 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 01:39 UTC 27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
ZV Testserver ranking: what position does it hold?
In the top 69% of all ranked servers, ZV Testserver is #15,491 on player hours for the last seven days.
How many players are on ZV Testserver?
ZV Testserver is not online at the moment; its last appearance was 21 days 16 hours ago.
Server Tags
ZV Testserver tags: what do they indicate?
For ZV Testserver, the game's server browser reads the following tags: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does ZV Testserver appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include ZV Testserver: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Details
What Rust version is ZV Testserver on?
Rust network protocol 2633 and build 163794 on Linux is what ZV Testserver uses. Your game has to match the protocol to connect; Steam takes care of updating it.
ZV Testserver uptime and reliability: what are they?
Offline now for ZV Testserver, last seen 21 days 16 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can ZV Testserver be found?
No region is given by ZV Testserver. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.130.131.174:31205.
Rules & Map
ZV Testserver map: which one is it?
Generated by the game, the map on ZV Testserver is procedural, size 6,000, seed 1337. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
What rules and configuration does ZV Testserver have?
The name ZV Testserver carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Schedule
On what schedule does ZV Testserver wipe?
ZV Testserver's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 27 days 22 hours.
On ZV Testserver, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
ZV Testserver joining: how is it done?
To connect, type client.connect 94.130.131.174:31205 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163794,ts8
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163794- Build Build 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.