PvE Testserver
94.130.90.204:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of PvE Testserver?
Over the last seven days, PvE Testserver ranks #15,885 in player hours, which is in the top 72% of ranked servers.
What is the player count on PvE Testserver?
At this moment, PvE Testserver is offline, with the last sighting 3 days 17 hours ago. The seven-day average player count stands at 0.
Server Tags
What is the meaning of the tags on PvE Testserver?
The game's server browser reads these tags from PvE Testserver: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain PvE Testserver?
The BestRustServers.xyz lists that include PvE Testserver are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
PvE Testserver Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Linux for PvE Testserver. Steam updates your game automatically, but it needs to match the protocol to join.
PvE Testserver uptime and reliability: what are they?
Offline now for PvE Testserver, last seen 3 days 17 hours ago. It was up 52% of the time over the last 7 full days, 87 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
PvE Testserver location: where is it?
No region is given by PvE Testserver. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 94.130.90.204:28015 is its address.
Rules & Map
What is the map on PvE Testserver?
On PvE Testserver, the map is procedural, size 4,000 with seed 324720365, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for PvE Testserver?
A gather rate is not given in the name PvE Testserver. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC: on.
Wipe Cycle
When does PvE Testserver wipe?
The record holds too few wipes for PvE Testserver to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 34 days 1 hours.
Connect
PvE Testserver joining: how is it done?
Use the F1 console: client.connect 94.130.90.204:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://rust.neospin.de.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.