Prototype 17 Server
94.229.17.151:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Prototype 17 Server?
In the top 67% of all ranked servers, Prototype 17 Server is #15,498 on player hours for the last seven days.
What is the player count on Prototype 17 Server?
Prototype 17 Server is not online at the moment; its last appearance was 21 days 13 hours ago.
Tags and Filters
How should the tags on Prototype 17 Server be interpreted?
The game's server browser reads these tags from Prototype 17 Server: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; v2362 (Protocol): Protocol 2362: join only if your game matches this version; ptrak (Networking): RakNet is the network layer in use; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here; hil2cpp (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Prototype 17 Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Prototype 17 Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Server Information
Prototype 17 Server Rust version: which one?
The combination is Rust network protocol 2362 on Windows for Prototype 17 Server. Steam updates your game automatically, but it needs to match the protocol to join.
Prototype 17 Server uptime and reliability: what are they?
Last seen 21 days 13 hours ago, Prototype 17 Server is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 22 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Prototype 17 Server?
There is no region published by Prototype 17 Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 94.229.17.151:28015 is its address.
Rules and Settings
What is the map on Prototype 17 Server?
Procedural map: that is what Prototype 17 Server runs, and it is generated by the game.
What are the settings and rules for Prototype 17 Server?
The name Prototype 17 Server carries no gather multiplier. A group limit is not published. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. VAC: on.
Wipe Information
Prototype 17 Server wipe schedule: what does it show?
Too few wipes are on record for Prototype 17 Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 21 days 14 hours.
Join Server
Prototype 17 Server joining: how is it done?
Use the F1 console: client.connect 94.229.17.151:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
v2362- Protocol Protocol 2362: join only if your game matches this version.
ptrak- Networking RakNet is the network layer in use.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Other
hil2cpp- Custom tag A non-standard tag, set by the owner or a plugin.
stok- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.