PVE-LiveRust (test)
95.143.190.23:35003 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, and #382 of the trio servers (top 63%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 12:11 UTC, in 2d 21h. Its biweekly schedule tag · low confidence
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 2d 21hSat 17 Oct, 12:11 UTC
- 16d 21hSat 31 Oct, 12:11 UTC
- 22d 4hThu 5 Nov, 19:00 UTCFW
- 30d 21hSat 14 Nov, 12:11 UTC
- 44d 21hSat 28 Nov, 12:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:11 UTC 11d ago | 2 | – | running | 0 |
| Fri 2 Oct, 15:16 UTC 11d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does PVE-LiveRust (test) sit in the rankings?
Over the last seven days, PVE-LiveRust (test) ranks #6,975 in player hours, which is in the top 31% of ranked servers. Within the trio group, it is #382.
How many players are on PVE-LiveRust (test)?
PVE-LiveRust (test): 0 players now, with 100 slots available. Averaged across the last seven days: 0 players, peaking at 2.
Tags and Filters
How should the tags on PVE-LiveRust (test) be interpreted?
Read by the game's server browser, the tags PVE-LiveRust (test) publishes are: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts3 (Group limit): Teams can have at most 3 members; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166586 (Build): Game build number: 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain PVE-LiveRust (test)?
These BestRustServers.xyz lists include PVE-LiveRust (test): Best modded Rust servers, Best Rust PvE servers and Trio servers (group limit 3). On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is PVE-LiveRust (test) on?
On Linux, PVE-LiveRust (test) runs Rust network protocol 2634 and build 166586. Joining requires the same protocol; Steam updates your game for you.
PVE-LiveRust (test) performance: is it smooth?
Its average server fps over the last 48 hours was 140, with a low of 47. Buildings, deployables and the rest of the world accounted for up to 56,398 entities. Memory use peaked at 4,662 MB. What players experience as lag is low fps combined with a rising entity count.
PVE-LiveRust (test) uptime and reliability: what are they?
The server is online: PVE-LiveRust (test). According to its reported uptime, the last restart was about 11 days ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
PVE-LiveRust (test) location: where is it?
No region is given by PVE-LiveRust (test). BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 95.143.190.23:35003 is its address.
Rules and Settings
PVE-LiveRust (test) map: which one is it?
Generated by the game, the map on PVE-LiveRust (test) is procedural, size 4,096, seed 1337. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Map.
What are the settings and rules for PVE-LiveRust (test)?
The name PVE-LiveRust (test) carries no gather multiplier. Listed group: trio, capped at 3 players. It runs pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Schedule
On what schedule does PVE-LiveRust (test) wipe?
The prediction for PVE-LiveRust (test) follows its tag, since too few wipes are on record to confirm its schedule. Due next is a wipe on Saturday 17 October at 12:11 UTC. Its world dates from 11 days 2 hours. Its tags declare wipes every two weeks.
What happens on wipe day on PVE-LiveRust (test)?
Across its recent wipes, the busiest point averaged 2 players. 3 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join PVE-LiveRust (test)?
Use the F1 console: client.connect 95.143.190.23:35003. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,^b,^p,gmrust,cs166586,ts3,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts3- Group limit Teams can have at most 3 members.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166586- Build Game build number: 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.