ZMADHOUSE PVE
95.216.228.189:7781 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does ZMADHOUSE PVE sit in the rankings?
Over the last seven days, ZMADHOUSE PVE ranks #8,964 in player hours, which is in the top 40% of ranked servers.
Is ZMADHOUSE PVE busy?
ZMADHOUSE PVE: 0 players now, with 70 slots available. Averaged across the last seven days: 0 players, peaking at 2. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 2 players.
Tags & Lists
What is the meaning of the tags on ZMADHOUSE PVE?
The game's server browser reads these tags from ZMADHOUSE PVE: gmrust (Game mode): Survival as standard in Rust; mp70 (Max players): Slot count is 70; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain ZMADHOUSE PVE?
These BestRustServers.xyz lists include ZMADHOUSE PVE: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
ZMADHOUSE PVE Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what ZMADHOUSE PVE uses. Joining requires the same protocol; Steam updates your game for you.
ZMADHOUSE PVE performance: is it smooth?
For the past 48 hours, server fps averaged 150, never dropping below 131. Buildings, deployables and the rest of the world accounted for up to 76,351 entities. The maximum memory used was 2,265 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of ZMADHOUSE PVE?
At the moment, ZMADHOUSE PVE is up. According to its reported uptime, the last restart was about 12 hours ago. On 13 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of ZMADHOUSE PVE?
There is no region published by ZMADHOUSE PVE. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 95.216.228.189:7781 is its address.
Settings & Map
What is the map on ZMADHOUSE PVE?
On ZMADHOUSE PVE, the map is procedural, size 3,500 with seed 2147483647, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
ZMADHOUSE PVE rules and settings: what are they?
A gather rate is not given in the name ZMADHOUSE PVE. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Information
ZMADHOUSE PVE wipe schedule: what does it show?
Too few wipes are on record for ZMADHOUSE PVE to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 37 hours.
Connect
What is the process to join ZMADHOUSE PVE?
Use the F1 console: client.connect 95.216.228.189:7781. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://www.gameserverapp.com.
Server tags
Published as mp70,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp70- Max players Slot count is 70.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.