Name of Server as Shown on the Client Server List
96.8.184.175:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 21:34 UTC 16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Name of Server as Shown on the Client Server List?
In the top 70% of all ranked servers, Name of Server as Shown on the Client Server List is #16,733 on player hours for the last seven days.
How many players are on Name of Server as Shown on the Client Server List?
At this moment, Name of Server as Shown on the Client Server List is offline, with the last sighting 15 days 20 hours ago.
Tags and Filters
How should the tags on Name of Server as Shown on the Client Server List be interpreted?
For Name of Server as Shown on the Client Server List, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Name of Server as Shown on the Client Server List in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Name of Server as Shown on the Client Server List are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
Name of Server as Shown on the Client Server List Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Windows for Name of Server as Shown on the Client Server List. Your game has to match the protocol to connect; Steam takes care of updating it.
Name of Server as Shown on the Client Server List uptime and reliability: what are they?
Offline now for Name of Server as Shown on the Client Server List, last seen 15 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 25 September 2026, BestRustServers.xyz saw it for the first time.
Name of Server as Shown on the Client Server List location: where is it?
No region is given by Name of Server as Shown on the Client Server List. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 96.8.184.175:28015 is its address.
Rules and Settings
What is the map on Name of Server as Shown on the Client Server List?
Generated by the game, the map on Name of Server as Shown on the Client Server List is procedural.
What are the settings and rules for Name of Server as Shown on the Client Server List?
A gather rate is not given in the name Name of Server as Shown on the Client Server List. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
Name of Server as Shown on the Client Server List wipe schedule: what does it show?
Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 16 days 18 hours.
On Name of Server as Shown on the Client Server List, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
Connect
Name of Server as Shown on the Client Server List joining: how is it done?
Use the F1 console: client.connect 96.8.184.175:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players Slots: 1.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.