Eternal AU 2x - Pre-Server
OC 103.193.81.106:28030 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 67% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 22 October, 06:56 UTC, in 7d 8h. Its biweekly schedule tag · low confidence
- usual gap
- 2.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 7d 8hThu 22 Oct, 06:56 UTC
- 21d 20hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 19 Nov, 06:56 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:56 UTC 6d ago | 4 | – | running | 0 |
| Mon 5 Oct, 09:12 UTC 9d ago | 1 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Eternal AU 2x - Pre-Server?
In Oceania, Eternal AU 2x - Pre-Server is #149; across all ranked servers, #7,449 on player hours over the last seven days, in the top 34%.
Is Eternal AU 2x - Pre-Server busy?
At this moment, Eternal AU 2x - Pre-Server is offline, with the last sighting 5 days ago. The seven-day average player count stands at 0, and the highest point was 4.
Tags and Filters
Eternal AU 2x - Pre-Server tags: what do they indicate?
For Eternal AU 2x - Pre-Server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slot count is 100; ts12 (Group limit): Teams can have at most 12 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^b (Biweekly): Wipe cycle: biweekly; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; OC (Oceania): The server browser lists it under Oceania; oxidation (Custom tag): Set by the owner or a plugin, not a standard Rust tag. Current players, queue and world creation time come from the tags and appear at the top of this page.
Eternal AU 2x - Pre-Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Eternal AU 2x - Pre-Server are: Rust servers with 2x gather rate, Oceania Rust servers and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Server Information
What Rust version is Eternal AU 2x - Pre-Server on?
The combination is Rust network protocol 2634 and build 167058 on Linux for Eternal AU 2x - Pre-Server. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Eternal AU 2x - Pre-Server and is it online?
Offline now for Eternal AU 2x - Pre-Server, last seen 5 days ago. Over the past 7 full days, it was online 71 of 168 hours, 42% of the time. It was first seen by BestRustServers.xyz on 5 October 2026.
Where can Eternal AU 2x - Pre-Server be found?
Its OC tag places Eternal AU 2x - Pre-Server in Oceania. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 103.193.81.106:28030 is its address.
Settings & Map
What rules and configuration does Eternal AU 2x - Pre-Server have?
2x gather: that is the rate Eternal AU 2x - Pre-Server states in its name. Up to 12 players per group. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Information
Eternal AU 2x - Pre-Server wipe schedule: what does it show?
Its tag supplies the prediction for Eternal AU 2x - Pre-Server, because too few wipes are on record to confirm the schedule. Due next is a wipe on Thursday 22 October at 06:56 UTC. The current world has been running since 6 days 15 hours. A two-week wipe schedule is given in its tags.
What happens on wipe day on Eternal AU 2x - Pre-Server?
The average busiest point of its recent wipes was 2 players. 4 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Join Server
Eternal AU 2x - Pre-Server joining: how is it done?
Use the F1 console: client.connect 103.193.81.106:28030. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slot count is 100.
ts12- Group limit Teams can have at most 12 members.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167058- Build Build 167058.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Region
OC- Oceania The server browser lists it under Oceania.
Other
oxidation- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.