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57,793 players on 11,660 servers

Online #2,668

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]

104.143.3.5:28059 checked 23m ago

500x weekly wipes moddedcarbonpve

Players

Now1/101
Peak, 48 hours4
7-day average2
7-day peak7
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:52 UTC, in 2d 15h. Every Friday at 13:52 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
7
players, last three wipes
crowd held
67%
else halves by day 2

Coming wipes

  • 2d 15hFri 16 Oct, 13:52 UTC
  • 9d 15hFri 23 Oct, 13:52 UTC
  • 16d 15hFri 30 Oct, 13:52 UTC
  • 22d 20hThu 5 Nov, 19:00 UTCFW
  • 23d 15hFri 6 Nov, 13:52 UTC
  • 30d 15hFri 13 Nov, 13:52 UTC
  • 37d 15hFri 20 Nov, 13:52 UTC
  • 44d 15hFri 27 Nov, 13:52 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:52 UTC 4d ago 7 – running 0
Thu 1 Oct, 18:13 UTCFW 12d ago 6 held half 7.8 days 1
Fri 25 Sep, 15:13 UTC 18d ago 8 halved by day 2 6.1 days 2
Fri 18 Sep, 14:05 UTC 25d ago 5 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
CREED PVE | 500X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 500x · weekly · 2 on average
1/100
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 5 on average
0/101
[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average
1/50
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average
2/100
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average
2/101
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 3 on average
0/101

Quick answers

from the figures on this page

Player Numbers

What is the rank of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Rank #2,668 over the last seven days in player hours: RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], inside the top 12% of ranked servers.

How many players are on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

The current player count for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is 1, out of 101 slots. The seven-day average player count stands at 2, and the highest point was 7. In the last 48 hours, 08:00 UTC saw the highest activity, with an average of 3 players.

Tags & Lists

How should the tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] be interpreted?

The game's server browser reads these tags from RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Standard survival gameplay; mp101 (Max players): Slot count is 101; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^w (Weekly): A wipe each week; ^r (Roleplay): Roleplay server; ^p (PvE): Other players are not a threat here; the world is; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

These BestRustServers.xyz lists include RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate over 10x, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers: zombie, undead and infected. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Server Overview

What Rust version is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] on?

On Linux, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.

Is the performance on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] smooth?

Its average server fps over the last 48 hours was 30, with a low of 27. The entity count reached 147,075, covering buildings, deployables and all other world objects. Memory use peaked at 4,837 MB. What players experience as lag is low fps combined with a rising entity count.

What is the uptime and reliability of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

The server is online: RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. About 10 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.

What is the location of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

No region is given by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 104.143.3.5:28059 is its address.

Settings & Map

What is the map on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Generated by the game, the map on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500, seed 551654751. On RustMaps, from this page, the same size and seed show the same map. Map: fantomasx.

What rules and configuration does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] have?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] carries its gather rate in its name: 500x. No group limit is stated; the game's default of 8 players applies. It runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC: on.

Wipe Cycle

On what schedule does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:52 UTC. On Friday 16 October at 13:52 UTC the next wipe is due. The world in play was made 4 days 8 hours. Weekly wipes are declared in its tags.

What happens on wipe day on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

The average busiest point of its recent wipes was 7 players. 2 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 67% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.

How to Join

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] joining: how is it done?

Enter client.connect 104.143.3.5:28059 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp101
Max players Slot count is 101.
ts8
Group limit Default team size: 8.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167781
Build Running build 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code No region code listed.

Wipe schedule

^w
Weekly A wipe each week.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE Other players are not a threat here; the world is.

Mods and access

^z
Modded The Modded category applies; plugins or settings alter gameplay.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.