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39,096 players on 11,467 servers

Online #1,911

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

195.60.166.227:29015 checked 9m ago

100x weekly wipes moddedcarbonpve

Players

Now2/101
Peak, 48 hours9
7-day average3
7-day peak51
AveragePeak
02.557.51003:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:49 UTC, in 1d 11h. Every Friday at 13:49 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
23
players, last three wipes
crowd held
67%
else halves by day 5

Coming wipes

  • 1d 11hFri 16 Oct, 13:49 UTC
  • 8d 11hFri 23 Oct, 13:49 UTC
  • 15d 11hFri 30 Oct, 13:49 UTC
  • 21d 16hThu 5 Nov, 19:00 UTCFW
  • 22d 11hFri 6 Nov, 13:49 UTC
  • 29d 11hFri 13 Nov, 13:49 UTC
  • 36d 11hFri 20 Nov, 13:49 UTC
  • 43d 11hFri 27 Nov, 13:49 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 51, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:49 UTC 5d ago 51 – running 2
Thu 1 Oct, 18:03 UTCFW 13d ago 8 held half 7.8 days 1
Fri 25 Sep, 15:08 UTC 19d ago 9 halved by day 5 6.1 days 1
Fri 18 Sep, 14:01 UTC 26d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGN 100x PvE [Events|Purge|Zombies|SkillTree]EU · groups of 8+ · 100x · weekly · 2 on average
1/100
[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average
4/50
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 5 on average
1/101
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average
2/101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average
2/100
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 1000x · weekly · 2 on average
0/101

Quick answers

from the figures on this page

Player Numbers

Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

Over the last seven days, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] ranks #1,911 in player hours, which is in the top 9% of ranked servers.

How many players are on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

2 of 101 slots are filled on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at the moment. The average player count over the last seven days is 3, with a peak of 51. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 7 players.

Tags & Lists

How should the tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] be interpreted?

Read by the game's server browser, the tags RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] publishes are: gmrust (Game mode): Rust survival, standard; mp101 (Max players): Slot count is 101; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^w (Weekly): Wipes happen weekly; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): PvE: the world provides the danger, not other players; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate over 10x, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Server Information

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] Rust version: which one?

Rust network protocol 2634 and build 167781 on Linux is what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] uses. Your game has to match the protocol to connect; Steam takes care of updating it.

Is the performance on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] smooth?

For the past 48 hours, server fps averaged 30, never dropping below 30. The entity count reached 157,852, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,874 MB. What players experience as lag is low fps combined with a rising entity count.

How reliable is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] and is it online?

At the moment, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is up. About 3 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.

What is the location of RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

There is no region published by RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 195.60.166.227:29015.

Rules and Settings

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] map: which one is it?

Generated by the game, the map on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500, seed 541345475. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named hellfires_tv.

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] rules and settings: what are they?

By its name, the gather rate is 100x on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. No group limit is stated; the game's default of 8 players applies. Listed as roleplay, jobs, towns and rules for roleplay. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC: on.

Wipe Cycle

On what schedule does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm of RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:49 UTC. On Friday 16 October at 13:49 UTC the next wipe is due. The current world has been running since 5 days 12 hours. The tags state a weekly wipe cycle.

On RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], what occurs on wipe day?

Across its recent wipes, the busiest point averaged 23 players. 27 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 67% of its recent wipes. By day 5 the crowd had fallen below half in the wipes that did not hold.

How to Join

What is the process to join RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 195.60.166.227:29015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://www.rust-gaming-nation.com/ is its website.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard.
mp101
Max players Slot count is 101.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE PvE: the world provides the danger, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.