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37,485 players on 11,468 servers

Online #1,589

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

216.39.240.13:28048 checked 13m ago

100000x weekly wipes moddedcarbonpve

Players

Now2/101
Peak, 48 hours11
7-day average4
7-day peak14
AveragePeak
0510152009:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:50 UTC, in 1d 5h. Every Friday at 13:50 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
13
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  • 1d 5hFri 16 Oct, 13:50 UTC
  • 8d 5hFri 23 Oct, 13:50 UTC
  • 15d 5hFri 30 Oct, 13:50 UTC
  • 21d 10hThu 5 Nov, 19:00 UTCFW
  • 22d 5hFri 6 Nov, 13:50 UTC
  • 29d 5hFri 13 Nov, 13:50 UTC
  • 36d 5hFri 20 Nov, 13:50 UTC
  • 43d 5hFri 27 Nov, 13:50 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:50 UTC 5d ago 14 – running 3
Thu 1 Oct, 18:08 UTCFW 13d ago 13 held half 7.8 days 6
Fri 25 Sep, 15:11 UTC 19d ago 11 held half 6.1 days 9
Fri 18 Sep, 14:02 UTC 26d ago 12 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 5 on average
8/101
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 2 on average
2/100
[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average
6/50
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average
6/100
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 3 on average
0/101
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 1000x · weekly · 2 on average
0/101

Quick answers

from the figures on this page

Player Count

Where does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

Over the last seven days, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] ranks #1,589 in player hours, which is in the top 7% of ranked servers.

What is the player count on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: 2 players now, with 101 slots available. The average player count over the last seven days is 4, with a peak of 14. In the last 48 hours, 16:00 UTC saw the highest activity, with an average of 10 players.

Tags & Lists

How should the tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] be interpreted?

Read by the game's server browser, the tags RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] publishes are: gmrust (Game mode): Standard survival gameplay; mp101 (Max players): The server has 101 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^w (Weekly): Wipes happen weekly; ^r (Roleplay): Roleplay server; ^p (PvE): Other players are not a threat here; the world is; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Which lists and filters on BestRustServers.xyz contain RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

The BestRustServers.xyz lists that include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers with a gather rate over 10x, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers: zombie, undead and infected. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Server Overview

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] Rust version: which one?

Rust network protocol 2634 and build 167781 on Linux is what RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] uses. Joining requires the same protocol; Steam updates your game for you.

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] performance: is it smooth?

Over 48 hours, it averaged 49 server fps; the lowest was 38. It held up to 173,094 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,212 MB. What players experience as lag is low fps combined with a rising entity count.

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] uptime and reliability: what are they?

The server is online: RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. About 8 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] location: where is it?

There is no region published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 216.39.240.13:28048 is its address.

Rules and Settings

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] map: which one is it?

On RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], the map is procedural, size 4,500 with seed 1439356739, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Map: fantomasx.

What rules and configuration does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] have?

By its name, the gather rate is 100000x on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. The default cap of 8 players per group is in force. It runs roleplay, roleplay with towns, jobs and rules. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. The server has VAC on.

Wipe Information

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wipe schedule: what does it show?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] follows a wipe rhythm of every Friday at 13:50 UTC. Due next is a wipe on Friday 16 October at 13:50 UTC. Its world dates from 5 days 18 hours. Weekly wipes are declared in its tags.

On RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], what occurs on wipe day?

The average busiest point of its recent wipes was 13 players. 24 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

Join Server

What is the process to join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Use the F1 console: client.connect 216.39.240.13:28048. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp101
Max players The server has 101 slots.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167781
Build Game build number: 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE Other players are not a threat here; the world is.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.