Fritzproject Rust | PvE 2x Events
104.167.29.159:28035 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 24 October, 16:57 UTC, in 6d 22h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Fritzproject Rust | PvE 2x Events ranking: what position does it hold?
In the top 71% of all ranked servers, Fritzproject Rust | PvE 2x Events is #15,694 on player hours for the last seven days.
Is Fritzproject Rust | PvE 2x Events busy?
Fritzproject Rust | PvE 2x Events: 0 players now, with 50 slots available. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 0 players.
Tags and Filters
How should the tags on Fritzproject Rust | PvE 2x Events be interpreted?
The game's server browser reads these tags from Fritzproject Rust | PvE 2x Events: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Fritzproject Rust | PvE 2x Events in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Fritzproject Rust | PvE 2x Events are: Rust servers with 2x gather rate and Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
Server Details
Fritzproject Rust | PvE 2x Events Rust version: which one?
On Linux, Fritzproject Rust | PvE 2x Events runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on Fritzproject Rust | PvE 2x Events?
Its average server fps over the last 48 hours was 117, with a low of 117. Buildings, deployables and the rest of the world accounted for up to 95,976 entities. At its highest, memory usage was 1,649 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Fritzproject Rust | PvE 2x Events?
At the moment, Fritzproject Rust | PvE 2x Events is up. The uptime it reports shows a restart roughly 18 minutes ago. The first time BestRustServers.xyz saw it was on 17 October 2026.
Where can Fritzproject Rust | PvE 2x Events be found?
No region is given by Fritzproject Rust | PvE 2x Events. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.167.29.159:28035.
Rules & Map
Which map is used on Fritzproject Rust | PvE 2x Events?
Generated by the game, the map on Fritzproject Rust | PvE 2x Events is procedural, size 4,000, seed 2147483647. The map can be viewed on RustMaps from this page, since size and seed fix it.
Fritzproject Rust | PvE 2x Events rules and settings: what are they?
By its name, the gather rate is 2x on Fritzproject Rust | PvE 2x Events. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Schedule
When does Fritzproject Rust | PvE 2x Events wipe?
An estimate from weekly: 7 days after its last wipe gives Fritzproject Rust | PvE 2x Events's next wipe. On Saturday 24 October at 16:57 UTC the next wipe is due. The current world has been running since 1 hours. Weekly wipes are declared in its tags.
Connect
Fritzproject Rust | PvE 2x Events joining: how is it done?
Enter client.connect 104.167.29.159:28035 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly Wipes happen weekly.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.