[TW][PVE][PVPArea]
111.243.131.124:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 22d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:39 UTC 10d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of [TW][PVE][PVPArea]?
Over the last seven days, [TW][PVE][PVPArea] ranks #13,768 in player hours, which is in the top 61% of ranked servers.
What is the player count on [TW][PVE][PVPArea]?
At this moment, [TW][PVE][PVPArea] is offline, with the last sighting 9 days 3 hours ago.
Server Tags
How should the tags on [TW][PVE][PVPArea] be interpreted?
The game's server browser reads these tags from [TW][PVE][PVPArea]: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Running build 166586; ptrak (Networking): Network layer: RakNet, the standard; $rau1 (Region code): au1 is the server's region code; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[TW][PVE][PVPArea] operator: who is it?
Both [TW][PVE][PVPArea] and 3 other servers we track publish a doubleogti.ddns.net hostname, so they are most likely run by the same operator.
[TW][PVE][PVPArea] in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [TW][PVE][PVPArea] are: Best modded Rust servers. These filters on the server list display it: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
[TW][PVE][PVPArea] Rust version: which one?
Rust network protocol 2634 and build 166586 on Windows is what [TW][PVE][PVPArea] uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of [TW][PVE][PVPArea]?
Last seen 9 days 3 hours ago, [TW][PVE][PVPArea] is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 2 October 2026.
What is the location of [TW][PVE][PVPArea]?
Its name points to Asia, though [TW][PVE][PVPArea] publishes no region tag, and its region code is au1. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 111.243.131.124:28015.
Rules and Settings
What is the map on [TW][PVE][PVPArea]?
A procedural map of size 4,500 and seed 1684376845 is what [TW][PVE][PVPArea] runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for [TW][PVE][PVPArea]?
A gather rate is not given in the name [TW][PVE][PVPArea]. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Cycle
[TW][PVE][PVPArea] wipe schedule: what does it show?
Once a month [TW][PVE][PVPArea] wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 10 days 23 hours. Monthly wipes appear in its tags.
On [TW][PVE][PVPArea], what occurs on wipe day?
An average peak of 3 players was drawn by its recent wipes. 16 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join [TW][PVE][PVPArea]?
Use the F1 console: client.connect 111.243.131.124:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs166586,ts8
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Running build 166586.
ptrak- Networking Network layer: RakNet, the standard.
$rau1- Region code au1 is the server's region code.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.