[TW][PVE][PVPArea]
36.228.209.220:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[TW][PVE][PVPArea] ranking: what position does it hold?
In the top 71% of all ranked servers, [TW][PVE][PVPArea] is #15,961 on player hours for the last seven days.
Is [TW][PVE][PVPArea] busy?
The server [TW][PVE][PVPArea] is currently offline; it was last seen 6 days 9 hours ago. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on [TW][PVE][PVPArea] be interpreted?
The game's server browser reads these tags from [TW][PVE][PVPArea]: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Game build number: 166586; ptrak (Networking): RakNet is the network layer in use; $rau1 (Region code): au1 is the server's region code; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Who is the operator of [TW][PVE][PVPArea]?
3 other servers we track also publish a doubleogti.ddns.net hostname, as does [TW][PVE][PVPArea], so the same operator most likely runs them.
[TW][PVE][PVPArea] in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [TW][PVE][PVPArea] are: Best modded Rust servers. On the server list, the filters that bring it up are: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
[TW][PVE][PVPArea] Rust version: which one?
The combination is Rust network protocol 2634 and build 166586 on Windows for [TW][PVE][PVPArea]. Your game has to match the protocol to connect; Steam takes care of updating it.
[TW][PVE][PVPArea] uptime and reliability: what are they?
Last seen 6 days 9 hours ago, [TW][PVE][PVPArea] is currently offline. Over the past 7 full days, it was online 9 of 168 hours, 5% of the time. On 4 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of [TW][PVE][PVPArea]?
Its name points to Asia, though [TW][PVE][PVPArea] publishes no region tag, and its region code is au1. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 36.228.209.220:28015 is its address.
Rules and Settings
What is the map on [TW][PVE][PVPArea]?
On [TW][PVE][PVPArea], the map is procedural, size 4,500 with seed 1684376845, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does [TW][PVE][PVPArea] have?
The name [TW][PVE][PVPArea] carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. VAC: on.
Wipe Schedule
On what schedule does [TW][PVE][PVPArea] wipe?
An estimate from the force wipe gives [TW][PVE][PVPArea]'s next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 11 days 7 hours. The tags declare wipes once a month.
Join Server
What is the process to join [TW][PVE][PVPArea]?
Use the F1 console: client.connect 36.228.209.220:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs166586,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Game build number: 166586.
ptrak- Networking RakNet is the network layer in use.
$rau1- Region code au1 is the server's region code.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.