[TW][PVE][PVPArea]
111.243.147.71:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence
Coming wipes
- 22d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:39 UTC 10d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
[TW][PVE][PVPArea] ranking: what position does it hold?
Rank #4,568 over the last seven days in player hours: [TW][PVE][PVPArea], inside the top 20% of ranked servers.
What is the player count on [TW][PVE][PVPArea]?
At this moment, [TW][PVE][PVPArea] is offline, with the last sighting 2 days 4 hours ago. The average player count over the last seven days is 1, with a peak of 3.
Tags & Lists
How should the tags on [TW][PVE][PVPArea] be interpreted?
For [TW][PVE][PVPArea], the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $rau1 (Region code): Region code: au1; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
[TW][PVE][PVPArea] operator: who is it?
Most likely run by the same operator: [TW][PVE][PVPArea] and 3 other servers we track, all of which publish a doubleogti.ddns.net hostname.
[TW][PVE][PVPArea] in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [TW][PVE][PVPArea] are: Best modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is [TW][PVE][PVPArea] on?
On Windows, [TW][PVE][PVPArea] runs Rust network protocol 2634 and build 167398. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of [TW][PVE][PVPArea]?
Last seen 2 days 4 hours ago, [TW][PVE][PVPArea] is currently offline. It was up 47% of the time over the last 5 full days, 56 of 120 hours. On 7 October 2026, BestRustServers.xyz saw it for the first time.
[TW][PVE][PVPArea] location: where is it?
Its name points to Asia, though [TW][PVE][PVPArea] publishes no region tag, and its region code is au1. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 111.243.147.71:28015 is its address.
Rules and Settings
Which map is used on [TW][PVE][PVPArea]?
A procedural map of size 4,500 and seed 1684376845 is what [TW][PVE][PVPArea] runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
[TW][PVE][PVPArea] rules and settings: what are they?
A gather rate is not given in the name [TW][PVE][PVPArea]. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Information
[TW][PVE][PVPArea] wipe schedule: what does it show?
[TW][PVE][PVPArea] wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 10 days 23 hours. Monthly wipes appear in its tags.
Connect
How can I connect to [TW][PVE][PVPArea]?
To connect, type client.connect 111.243.147.71:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs167398,ts8
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$rau1- Region code Region code: au1.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.