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65,847 players on 11,672 servers

Online #6,208

[GER] MGCDRP | Event Server

116.202.139.157:28035 checked 9m ago

monthly wipes moddedcarbon

Players

Now0/100
Peak, 48 hours–
7-day average0
7-day peak7
AveragePeak
0123412:0018:0001:0007:0014:0020:00

Hourly average and peak, UTC.

Server performance

010020030040012:0018:0001:0007:0014:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence

usual gap
2 days
between real wipes
wipe-day peak
7
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  • 22d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:29 UTC 2d ago – – running 0
Fri 9 Oct, 20:26 UTC 4d ago 7 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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39/400
19/50
2/120

Quick answers

from the figures on this page

Player Numbers

What is the rank of [GER] MGCDRP | Event Server?

Rank #6,208 over the last seven days in player hours: [GER] MGCDRP | Event Server, inside the top 28% of ranked servers.

How many players are on [GER] MGCDRP | Event Server?

The current player count for [GER] MGCDRP | Event Server is 0, out of 100 slots. The seven-day average player count stands at 0, and the highest point was 7.

Tags and Filters

How should the tags on [GER] MGCDRP | Event Server be interpreted?

The game's server browser reads these tags from [GER] MGCDRP | Event Server: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^e (Minigames): Minigame server: arenas, Bedwars, parkour and more; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

[GER] MGCDRP | Event Server in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include [GER] MGCDRP | Event Server: Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Server Overview

[GER] MGCDRP | Event Server Rust version: which one?

Rust network protocol 2634 and build 167584 on Windows is what [GER] MGCDRP | Event Server uses. Joining requires the same protocol; Steam updates your game for you.

Is the performance on [GER] MGCDRP | Event Server smooth?

Its average server fps over the last 48 hours was 183, with a low of 115. The entity count reached 91,672, covering buildings, deployables and all other world objects. The maximum memory used was 3,111 MB. A climbing entity count and low fps are felt by players as lag.

[GER] MGCDRP | Event Server uptime and reliability: what are they?

[GER] MGCDRP | Event Server is currently online. About 31 hours ago is when it last restarted, based on its uptime. It was up 84% of the time over the last 6 full days, 121 of 144 hours. The first time BestRustServers.xyz saw it was on 6 October 2026.

[GER] MGCDRP | Event Server location: where is it?

Without a region tag, [GER] MGCDRP | Event Server's name points to Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 116.202.139.157:28035 is its address.

Rules and Settings

What is the map on [GER] MGCDRP | Event Server?

A procedural map of size 4,096 and seed 208019182 is what [GER] MGCDRP | Event Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.

[GER] MGCDRP | Event Server rules and settings: what are they?

A gather rate is not given in the name [GER] MGCDRP | Event Server. The default cap of 8 players per group is in force. Listed as minigames & battle royale, arenas and parkour, Bedwars and battle royale. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC protection is on.

Wipe Information

[GER] MGCDRP | Event Server wipe schedule: what does it show?

[GER] MGCDRP | Event Server wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 2 days 1 hours. Its tags give a wipe schedule of one month.

On [GER] MGCDRP | Event Server, what occurs on wipe day?

Across its recent wipes, the busiest point averaged 7 players. 18 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.

How to Join

[GER] MGCDRP | Event Server joining: how is it done?

Enter client.connect 116.202.139.157:28035 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://deutscher-ritter-platz.de/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^e,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, synced to Facepunch's force wipe.

Gameplay

^e
Minigames Minigame server: arenas, Bedwars, parkour and more.

Mods and access

^z
Modded Under Modded, because plugins or settings modify play.
^y
Carbon Uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.