RetroPVE (Testing Server)
OC 123.50.149.73:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 85% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:48 UTC 12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does RetroPVE (Testing Server) sit in the rankings?
RetroPVE (Testing Server) ranks #187 in Oceania and #15,734 overall on player hours over the last seven days, in the top 71% of ranked servers.
What is the player count on RetroPVE (Testing Server)?
At this moment, RetroPVE (Testing Server) is offline, with the last sighting 3 days 8 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Tags and Filters
How should the tags on RetroPVE (Testing Server) be interpreted?
The game's server browser reads these tags from RetroPVE (Testing Server): gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^p (PvE): No player combat—the environment is the danger; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins; OC (Oceania): The server browser lists it under Oceania. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain RetroPVE (Testing Server)?
These BestRustServers.xyz lists include RetroPVE (Testing Server): Oceania Rust servers, Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
RetroPVE (Testing Server) Rust version: which one?
Rust network protocol 2634 and build 166494 on Linux is what RetroPVE (Testing Server) uses. Steam updates your game automatically, but it needs to match the protocol to join.
RetroPVE (Testing Server) uptime and reliability: what are they?
Last seen 3 days 8 hours ago, RetroPVE (Testing Server) is currently offline. It was up 35% of the time over the last 7 full days, 58 of 168 hours. On 28 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of RetroPVE (Testing Server)?
With its OC tag, RetroPVE (Testing Server) lists itself in Oceania. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 123.50.149.73:28015.
Rules & Map
Which map is used on RetroPVE (Testing Server)?
A procedural map of size 5,000 and seed 511332 is what RetroPVE (Testing Server) runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
RetroPVE (Testing Server) rules and settings: what are they?
No gather rate appears in the name of RetroPVE (Testing Server). With no stated limit, groups default to 8 players. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC protection is on.
Wipe Cycle
RetroPVE (Testing Server) wipe schedule: what does it show?
Once a month RetroPVE (Testing Server) wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 12 days 21 hours. Monthly wipes appear in its tags.
What happens on wipe day on RetroPVE (Testing Server)?
Across its recent wipes, the busiest point averaged 2 players. 3 hours after the latest wipe, the crowd hit its peak.
Join Server
RetroPVE (Testing Server) joining: how is it done?
Enter client.connect 123.50.149.73:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^p,^m,OC,gmvanilla,cs166494,ts8
Game
gmvanilla- Game mode Survival, vanilla style.
mp100- Max players Slots: 100.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Running build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Region
OC- Oceania The server browser lists it under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.