[WILDCORE] EU 2X | TEST | WEEKLY
EU 130.255.141.97:28020 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 12:38 UTC, in 1d 8h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of [WILDCORE] EU 2X | TEST | WEEKLY?
Player hours over the last seven days place [WILDCORE] EU 2X | TEST | WEEKLY at #2,507 in Europe, and at #15,907 in the top 72% of ranked servers.
How many players are on [WILDCORE] EU 2X | TEST | WEEKLY?
The server [WILDCORE] EU 2X | TEST | WEEKLY is currently offline; it was last seen 5 days 10 hours ago. The seven-day average player count stands at 0.
Server Tags
What is the meaning of the tags on [WILDCORE] EU 2X | TEST | WEEKLY?
The game's server browser reads these tags from [WILDCORE] EU 2X | TEST | WEEKLY: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does [WILDCORE] EU 2X | TEST | WEEKLY appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include [WILDCORE] EU 2X | TEST | WEEKLY: Rust servers with 2x gather rate, Rust servers in Europe and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server Information
[WILDCORE] EU 2X | TEST | WEEKLY Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Linux for [WILDCORE] EU 2X | TEST | WEEKLY. Joining requires the same protocol; Steam updates your game for you.
[WILDCORE] EU 2X | TEST | WEEKLY uptime and reliability: what are they?
Last seen 5 days 10 hours ago, [WILDCORE] EU 2X | TEST | WEEKLY is currently offline. Over the past 5 full days, it was online 0 of 120 hours, 0% of the time. It was first seen by BestRustServers.xyz on 9 October 2026.
Where can [WILDCORE] EU 2X | TEST | WEEKLY be found?
Its EU tag places [WILDCORE] EU 2X | TEST | WEEKLY in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 130.255.141.97:28020.
Rules & Map
[WILDCORE] EU 2X | TEST | WEEKLY map: which one is it?
Procedural map: that is what [WILDCORE] EU 2X | TEST | WEEKLY runs, and it is generated by the game.
What rules and configuration does [WILDCORE] EU 2X | TEST | WEEKLY have?
2x gather: that is the rate [WILDCORE] EU 2X | TEST | WEEKLY states in its name. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Cycle
When does [WILDCORE] EU 2X | TEST | WEEKLY wipe?
The next wipe for [WILDCORE] EU 2X | TEST | WEEKLY is an estimate based on weekly: 7 days after its last wipe. Friday 16 October at 12:38 UTC is when the next wipe is due. Its world dates from 5 days 15 hours. The tags state a weekly wipe cycle.
Join Server
[WILDCORE] EU 2X | TEST | WEEKLY joining: how is it done?
Enter client.connect 130.255.141.97:28020 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.