PvE|Prvt|RustServer_4991
133.117.73.235:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC 12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of PvE|Prvt|RustServer_4991?
In the top 40% of all ranked servers, PvE|Prvt|RustServer_4991 is #8,872 on player hours for the last seven days.
Is PvE|Prvt|RustServer_4991 busy?
PvE|Prvt|RustServer_4991: 0 players now, with 5 slots available. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 10:00 UTC, when the average player count was 1.
Tags and Filters
How should the tags on PvE|Prvt|RustServer_4991 be interpreted?
For PvE|Prvt|RustServer_4991, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^p (PvE): PvE: the world provides the danger, not other players. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
PvE|Prvt|RustServer_4991 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include PvE|Prvt|RustServer_4991 are: Rust community servers, ranked and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is PvE|Prvt|RustServer_4991 on?
Rust network protocol 2634 and build 166494 on Linux is what PvE|Prvt|RustServer_4991 uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on PvE|Prvt|RustServer_4991?
Its average server fps over the last 48 hours was 53, with a low of 30. The entity count reached 111,358, covering buildings, deployables and all other world objects. At its highest, memory usage was 5,341 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is PvE|Prvt|RustServer_4991 and is it online?
The server is online: PvE|Prvt|RustServer_4991. The uptime it reports shows a restart roughly 12 days 22 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
PvE|Prvt|RustServer_4991 location: where is it?
There is no region published by PvE|Prvt|RustServer_4991. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 133.117.73.235:28015 is its address.
Settings & Map
What is the map on PvE|Prvt|RustServer_4991?
Generated by the game, the map on PvE|Prvt|RustServer_4991 is procedural, size 4,500, seed 8762. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for PvE|Prvt|RustServer_4991?
The name PvE|Prvt|RustServer_4991 carries no gather multiplier. The default cap of 8 players per group is in force. It runs pve, no combat against other players. Under Community in the server browser, it is a community server. VAC: on.
Wipe Cycle
When does PvE|Prvt|RustServer_4991 wipe?
The record holds too few wipes for PvE|Prvt|RustServer_4991 to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 12 days 23 hours.
On PvE|Prvt|RustServer_4991, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 14 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join PvE|Prvt|RustServer_4991?
Enter client.connect 133.117.73.235:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp5- Max players Slots: 5.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.