4Netplayers Rust Ritterhuder-Server
146.0.46.152:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
4Netplayers Rust Ritterhuder-Server ranking: what position does it hold?
In the top 35% of all ranked servers, 4Netplayers Rust Ritterhuder-Server is #7,922 on player hours for the last seven days.
Is 4Netplayers Rust Ritterhuder-Server busy?
0 of 10 slots are filled on 4Netplayers Rust Ritterhuder-Server at the moment. Averaged across the last seven days: 0 players, peaking at 1.
Tags & Lists
What is the meaning of the tags on 4Netplayers Rust Ritterhuder-Server?
Read by the game's server browser, the tags 4Netplayers Rust Ritterhuder-Server publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^p (PvE): PvE: the world provides the danger, not other players. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does 4Netplayers Rust Ritterhuder-Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include 4Netplayers Rust Ritterhuder-Server: Rust community servers, ranked and Best Rust PvE servers. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Server Details
4Netplayers Rust Ritterhuder-Server Rust version: which one?
Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers Rust Ritterhuder-Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on 4Netplayers Rust Ritterhuder-Server smooth?
Over 48 hours, it averaged 30 server fps; the lowest was 26. The entity count reached 89,877, covering buildings, deployables and all other world objects. The maximum memory used was 2,620 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of 4Netplayers Rust Ritterhuder-Server?
The server is online: 4Netplayers Rust Ritterhuder-Server. According to its reported uptime, the last restart was about 2 days 2 hours ago. It was up 100% of the time over the last 6 full days, 144 of 144 hours. On 7 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of 4Netplayers Rust Ritterhuder-Server?
No region is published by 4Netplayers Rust Ritterhuder-Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 146.0.46.152:28015 is its address.
Rules and Settings
4Netplayers Rust Ritterhuder-Server map: which one is it?
A procedural map of size 4,000 and seed 1234567890 is what 4Netplayers Rust Ritterhuder-Server runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for 4Netplayers Rust Ritterhuder-Server?
The name 4Netplayers Rust Ritterhuder-Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as pve, other players cannot be fought. Under Community in the server browser, it is a community server. VAC protection is on.
Wipe Schedule
On what schedule does 4Netplayers Rust Ritterhuder-Server wipe?
4Netplayers Rust Ritterhuder-Server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 6 days 20 hours.
Connect
What is the process to join 4Netplayers Rust Ritterhuder-Server?
To connect, type client.connect 146.0.46.152:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167398,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.