In Rust We Lewt Phatly
15.204.183.170:27050 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of In Rust We Lewt Phatly?
Over the last seven days, In Rust We Lewt Phatly ranks #15,892 in player hours, which is in the top 72% of ranked servers.
Is In Rust We Lewt Phatly busy?
At this moment, In Rust We Lewt Phatly is offline, with the last sighting 3 days 16 hours ago. Averaged across the last seven days: 0 players.
Server Tags
In Rust We Lewt Phatly tags: what do they indicate?
The game's server browser reads these tags from In Rust We Lewt Phatly: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^p (PvE): Other players are not a threat here; the world is. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does In Rust We Lewt Phatly appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include In Rust We Lewt Phatly: Rust community servers, ranked, Best Rust PvE servers and Vanilla-tagged Rust servers. These filters on the server list display it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.
Server Information
What Rust version is In Rust We Lewt Phatly on?
The combination is Rust network protocol 2633 and build 165217 on Linux for In Rust We Lewt Phatly. Your game has to match the protocol to connect; Steam takes care of updating it.
In Rust We Lewt Phatly uptime and reliability: what are they?
Offline now for In Rust We Lewt Phatly, last seen 3 days 16 hours ago. It was up 60% of the time over the last 7 full days, 100 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
In Rust We Lewt Phatly location: where is it?
No region is published by In Rust We Lewt Phatly. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 15.204.183.170:27050.
Settings & Map
In Rust We Lewt Phatly map: which one is it?
A procedural map of size 3,500 and seed 125117126 is what In Rust We Lewt Phatly runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does In Rust We Lewt Phatly have?
A gather rate is not given in the name In Rust We Lewt Phatly. The default cap of 8 players per group is in force. Listed as pve, other players cannot be fought. Community is its browser category. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Cycle
In Rust We Lewt Phatly wipe schedule: what does it show?
In Rust We Lewt Phatly's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 32 days 18 hours.
How to Join
In Rust We Lewt Phatly joining: how is it done?
To connect, type client.connect 15.204.183.170:27050 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,^v,^p,gmrust,cs165217,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.