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BestRustServers.xyz

58,696 players on 11,663 servers

Online #8,475

Rust Server

162.43.52.216:28015 checked 13m ago

pve

Players

Now0/1
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep30 Sep5 Oct9 Oct13 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9.7 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:02 UTC 11d ago 1 – running 0
Tue 22 Sep, 10:42 UTC 21d ago 1 halved by day 2 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average
64/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 53 on average
63/200
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 41 on average
42/200
JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average
11/300
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average
8/200
Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average
15/100

Quick answers

from the figures on this page

Player Count

What is the rank of Rust Server?

In the top 38% of all ranked servers, Rust Server is #8,475 on player hours for the last seven days.

What is the player count on Rust Server?

The current player count for Rust Server is 0, out of 1 slots. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 0 players.

Tags & Lists

Rust Server tags: what do they indicate?

Read by the game's server browser, the tags Rust Server publishes are: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Running build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^p (PvE): No player combat—the environment is the danger. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain Rust Server?

These BestRustServers.xyz lists include Rust Server: Rust community servers, ranked and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

Rust Server Rust version: which one?

On Linux, Rust Server runs Rust network protocol 2634 and build 166494. Your game has to match the protocol to connect; Steam takes care of updating it.

Is the performance on Rust Server smooth?

Its average server fps over the last 48 hours was 152, with a low of 64. The entity count reached 48,755, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,015 MB. A climbing entity count and low fps are felt by players as lag.

How reliable is Rust Server and is it online?

At the moment, Rust Server is up. The uptime it reports shows a restart roughly 11 days 17 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 22 September 2026, BestRustServers.xyz saw it for the first time.

Where can Rust Server be found?

No region is given by Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 162.43.52.216:28015.

Settings & Map

Rust Server map: which one is it?

Generated by the game, the map on Rust Server is procedural, size 3,000, seed 50000. View it on RustMaps from this page: identical size and seed produce an identical map.

What rules and configuration does Rust Server have?

No gather rate appears in the name of Rust Server. With no stated limit, groups default to 8 players. It runs pve, other players cannot be fought. It is a community server, found under Community. VAC protection is on.

Wipe Information

When does Rust Server wipe?

Too few wipes are on record for Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 11 days 19 hours.

What happens on wipe day on Rust Server?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.

Join Server

How can I connect to Rust Server?

Use the F1 console: client.connect 162.43.52.216:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp1
Max players Slots: 1.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs166494
Build Running build 166494.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Gameplay

^p
PvE No player combat—the environment is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.