killmoregaming/lets get rusty
176.57.135.63:28400 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does killmoregaming/lets get rusty sit in the rankings?
In the top 58% of all ranked servers, killmoregaming/lets get rusty is #12,931 on player hours for the last seven days.
How many players are on killmoregaming/lets get rusty?
0 of 50 slots are filled on killmoregaming/lets get rusty at the moment. The seven-day average player count stands at 0, and the highest point was 2.
Server Tags
killmoregaming/lets get rusty tags: what do they indicate?
The game's server browser reads these tags from killmoregaming/lets get rusty: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slot count is 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^p (PvE): PvE: the world provides the danger, not other players. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
killmoregaming/lets get rusty in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include killmoregaming/lets get rusty: Rust community servers, ranked, Best Rust PvE servers and Vanilla-tagged Rust servers. These filters on the server list display it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Server Details
killmoregaming/lets get rusty Rust version: which one?
On Windows, killmoregaming/lets get rusty runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on killmoregaming/lets get rusty smooth?
Its average server fps over the last 48 hours was 58, with a low of 12. It held up to 17,709 entities: everything from buildings to deployables in the world. At its highest, memory usage was 1,261 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is killmoregaming/lets get rusty and is it online?
The server is online: killmoregaming/lets get rusty. About 43 hours ago is when it last restarted, based on its uptime. Over the past 2 full days, it was online 48 of 48 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 12 October 2026.
killmoregaming/lets get rusty location: where is it?
No region is published by killmoregaming/lets get rusty. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.57.135.63:28400.
Settings & Map
What is the map on killmoregaming/lets get rusty?
Generated by the game, the map on killmoregaming/lets get rusty is procedural, size 2,000, seed 892222933. The map can be viewed on RustMaps from this page, since size and seed fix it.
killmoregaming/lets get rusty rules and settings: what are they?
No gather rate appears in the name of killmoregaming/lets get rusty. The default cap of 8 players per group is in force. It runs pve, other players cannot be fought. Under Community in the server browser, it is a community server. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is off.
Wipe Information
When does killmoregaming/lets get rusty wipe?
killmoregaming/lets get rusty's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 3 days 3 hours.
How to Join
How can I connect to killmoregaming/lets get rusty?
To connect, type client.connect 176.57.135.63:28400 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,^p,^v,gmvanilla,cs167781,ts8
Game
gmvanilla- Game mode Survival, vanilla style.
mp50- Max players Slot count is 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.