Old Souls PVE AU
OC 180.150.91.79:28050 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers, top 62% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence
- usual gap
- 0.4 days between real wipes
- wipe-day peak
- 4 players, last three wipes
Coming wipes
- 21d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:13 UTCFW 13d ago | 4 | – | running | 0 |
| Thu 1 Oct, 10:50 UTC 13d ago | 4 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Old Souls PVE AU ranking: what position does it hold?
Player hours over the last seven days place Old Souls PVE AU at #136 in Oceania, and at #5,936 in the top 27% of ranked servers.
What is the player count on Old Souls PVE AU?
The current player count for Old Souls PVE AU is 0, out of 50 slots. The average player count over the last seven days is 0, with a peak of 2. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 2 players.
Server Tags
What is the meaning of the tags on Old Souls PVE AU?
Read by the game's server browser, the tags Old Souls PVE AU publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; OC (Oceania): The server browser lists it under Oceania. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Old Souls PVE AU?
The BestRustServers.xyz lists that include Old Souls PVE AU are: Oceania Rust servers, Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
Old Souls PVE AU Rust version: which one?
On Windows, Old Souls PVE AU runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on Old Souls PVE AU?
Over 48 hours, it averaged 72 server fps; the lowest was 1. It held up to 229,361 entities: everything from buildings to deployables in the world. Memory use peaked at 4,879 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Old Souls PVE AU and is it online?
At the moment, Old Souls PVE AU is up. About 11 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Old Souls PVE AU be found?
In Oceania, Old Souls PVE AU lists itself with its OC tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 180.150.91.79:28050 is its address.
Rules and Settings
What is the map on Old Souls PVE AU?
Generated by the game, the map on Old Souls PVE AU is procedural, size 6,000, seed 6543523. The map can be viewed on RustMaps from this page, since size and seed fix it.
Old Souls PVE AU rules and settings: what are they?
No gather rate appears in the name of Old Souls PVE AU. With no stated limit, groups default to 8 players. Listed as pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
Old Souls PVE AU wipe schedule: what does it show?
Once a month Old Souls PVE AU wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 13 days 12 hours. Its tags give a wipe schedule of one month.
On Old Souls PVE AU, what occurs on wipe day?
An average peak of 4 players was drawn by its recent wipes. 15 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Old Souls PVE AU?
Enter client.connect 180.150.91.79:28050 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://discord.com/invite/SQEEQUARS4.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
OC- Oceania The server browser lists it under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.