Old Souls PVE AU (Raidable Bases)
OC 180.150.91.79:28070 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 51% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence
- usual gap
- 0.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 21d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:12 UTCFW 13d ago | 2 | – | running | 0 |
| Thu 1 Oct, 10:54 UTC 13d ago | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Old Souls PVE AU (Raidable Bases)?
In Oceania, Old Souls PVE AU (Raidable Bases) is #112; across all ranked servers, #4,315 on player hours over the last seven days, in the top 19%.
How many players are on Old Souls PVE AU (Raidable Bases)?
The current player count for Old Souls PVE AU (Raidable Bases) is 0, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 5. The busiest time in the last 48 hours was 05:00 UTC, when the average player count was 2.
Server Tags
Old Souls PVE AU (Raidable Bases) tags: what do they indicate?
The game's server browser reads these tags from Old Souls PVE AU (Raidable Bases): gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; OC (Oceania): The server browser lists it under Oceania. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Old Souls PVE AU (Raidable Bases) in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Old Souls PVE AU (Raidable Bases): Oceania Rust servers, Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Old Souls PVE AU (Raidable Bases) on?
The combination is Rust network protocol 2634 and build 167781 on Windows for Old Souls PVE AU (Raidable Bases). Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Old Souls PVE AU (Raidable Bases)?
Over 48 hours, it averaged 81 server fps; the lowest was 39. The entity count reached 246,443, covering buildings, deployables and all other world objects. The maximum memory used was 5,437 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is Old Souls PVE AU (Raidable Bases) and is it online?
The server is online: Old Souls PVE AU (Raidable Bases). The uptime it reports shows a restart roughly 7 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Old Souls PVE AU (Raidable Bases)?
In Oceania, Old Souls PVE AU (Raidable Bases) lists itself with its OC tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 180.150.91.79:28070.
Settings & Map
Old Souls PVE AU (Raidable Bases) map: which one is it?
A procedural map of size 6,000 and seed 6543523 is what Old Souls PVE AU (Raidable Bases) runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
Old Souls PVE AU (Raidable Bases) rules and settings: what are they?
A gather rate is not given in the name Old Souls PVE AU (Raidable Bases). With no stated limit, groups default to 8 players. Listed as pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.
Wipe Information
Old Souls PVE AU (Raidable Bases) wipe schedule: what does it show?
The force wipe is the one monthly wipe on Old Souls PVE AU (Raidable Bases). On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 13 days 8 hours. Monthly wipes appear in its tags.
What happens on wipe day on Old Souls PVE AU (Raidable Bases)?
The average busiest point of its recent wipes was 2 players. 5 hours after the latest wipe, the crowd hit its peak.
Join Server
Old Souls PVE AU (Raidable Bases) joining: how is it done?
To connect, type client.connect 180.150.91.79:28070 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/SQEEQUARS4 is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
OC- Oceania The server browser lists it under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.