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52,674 players on 11,593 servers

Online #6,888

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)

185.135.81.17:35000 checked 11m ago

2x weekly wipes moddedoxide

Players

Now0/100
Peak, 48 hours2
7-day average0
7-day peak3
AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 00:59 UTC, in 1d 2h. Its weekly schedule tag · low confidence

usual gap
5.9 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  • 1d 2hFri 16 Oct, 00:59 UTC
  • 8d 2hFri 23 Oct, 00:59 UTC
  • 15d 2hFri 30 Oct, 00:59 UTC
  • 21d 20hThu 5 Nov, 19:00 UTCFW
  • 22d 2hFri 6 Nov, 00:59 UTC
  • 29d 2hFri 13 Nov, 00:59 UTC
  • 36d 2hFri 20 Nov, 00:59 UTC
  • 43d 2hFri 27 Nov, 00:59 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:59 UTC 5d ago 2 – running 0
Sat 3 Oct, 02:50 UTC 11d ago 1 halved by day 2 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average
4/1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 256 on average
530/630
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 229 on average
49/110
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average
28/1750
РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 198 on average
27/100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 113 on average
7/100

Quick answers

from the figures on this page

Player Count

Where does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) sit in the rankings?

Rank #6,888 over the last seven days in player hours: Hazma Rust #1 - Modded 2x (Solo/Duo/Trio), inside the top 31% of ranked servers.

What is the player count on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

The current player count for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is 0, out of 100 slots. The average player count over the last seven days is 0, with a peak of 3. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.

Server Tags

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) tags: what do they indicate?

For Hazma Rust #1 - Modded 2x (Solo/Duo/Trio), the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Which lists and filters on BestRustServers.xyz contain Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

The BestRustServers.xyz lists that include Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) are: Rust servers with 2x gather rate and Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server Overview

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) Rust version: which one?

The combination is Rust network protocol 2634 and build 166652 on Windows for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). Your game has to match the protocol to connect; Steam takes care of updating it.

How smooth is the performance on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

For the past 48 hours, server fps averaged 85, never dropping below 40. Buildings, deployables and the rest of the world accounted for up to 95,951 entities. At its highest, memory usage was 2,878 MB. Players feel lag when fps is low and entity count climbs.

How reliable is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) and is it online?

At the moment, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is up. According to its reported uptime, the last restart was about 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 3 October 2026, BestRustServers.xyz saw it for the first time.

What is the location of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

There is no region published by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 185.135.81.17:35000 is its address.

Settings & Map

Which map is used on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

A procedural map of size 4,000 and seed 621411223 is what Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.

What rules and configuration does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) have?

By its name, the gather rate is 2x on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.

Wipe Schedule

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) wipe schedule: what does it show?

As Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s record holds too few wipes to confirm its schedule, its tag drives the prediction. Due next is a wipe on Friday 16 October at 00:59 UTC. Its world dates from 5 days 21 hours. Its tags list a wipe schedule of one week.

What happens on wipe day on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

The average busiest point of its recent wipes was 2 players. 10 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.

Connect

How can I connect to Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Enter client.connect 185.135.81.17:35000 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp100
Max players Slots: 100.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs166652
Build Running build 166652.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.