[WILDCORE] EU 2X | TEST | WEEKLY
EU 185.207.139.27:28020 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 12:38 UTC, in 1d 20h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does [WILDCORE] EU 2X | TEST | WEEKLY sit in the rankings?
Player hours over the last seven days place [WILDCORE] EU 2X | TEST | WEEKLY at #2,507 in Europe, and at #15,909 in the top 72% of ranked servers.
How many players are on [WILDCORE] EU 2X | TEST | WEEKLY?
The server [WILDCORE] EU 2X | TEST | WEEKLY is currently offline; it was last seen 5 days 2 hours ago. Averaged across the last seven days: 0 players.
Tags and Filters
[WILDCORE] EU 2X | TEST | WEEKLY tags: what do they indicate?
For [WILDCORE] EU 2X | TEST | WEEKLY, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Server browser category: Europe. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[WILDCORE] EU 2X | TEST | WEEKLY in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [WILDCORE] EU 2X | TEST | WEEKLY: Rust servers with 2x gather rate, Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server Information
What Rust version is [WILDCORE] EU 2X | TEST | WEEKLY on?
The combination is Rust network protocol 2634 and build 167398 on Linux for [WILDCORE] EU 2X | TEST | WEEKLY. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of [WILDCORE] EU 2X | TEST | WEEKLY?
Offline now for [WILDCORE] EU 2X | TEST | WEEKLY, last seen 5 days 2 hours ago. It was up 0% of the time over the last 4 full days, 0 of 96 hours. It was first seen by BestRustServers.xyz on 9 October 2026.
[WILDCORE] EU 2X | TEST | WEEKLY location: where is it?
Its EU tag places [WILDCORE] EU 2X | TEST | WEEKLY in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 185.207.139.27:28020.
Rules & Map
What is the map on [WILDCORE] EU 2X | TEST | WEEKLY?
Generated by the game, the map on [WILDCORE] EU 2X | TEST | WEEKLY is procedural.
What are the settings and rules for [WILDCORE] EU 2X | TEST | WEEKLY?
By its name, the gather rate is 2x on [WILDCORE] EU 2X | TEST | WEEKLY. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Schedule
When does [WILDCORE] EU 2X | TEST | WEEKLY wipe?
From weekly: 7 days after its last wipe, an estimate is made of [WILDCORE] EU 2X | TEST | WEEKLY's next wipe. On Friday 16 October at 12:38 UTC the next wipe is due. The current world has been running since 5 days 3 hours. The tags state a weekly wipe cycle.
Connect
What is the process to join [WILDCORE] EU 2X | TEST | WEEKLY?
To connect, type client.connect 185.207.139.27:28020 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Region
EU- Europe Server browser category: Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.