Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий
185.207.214.21:10000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers, and #37 of the duo servers (top 9%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 10:03 UTC, in 1d 7h. Every Friday at 10:03 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 210 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 1d 7hFri 16 Oct, 10:03 UTC
- 8d 7hFri 23 Oct, 10:03 UTC
- 15d 7hFri 30 Oct, 10:03 UTC
- 21d 16hThu 5 Nov, 19:00 UTCFW
- 22d 7hFri 6 Nov, 10:03 UTC
- 29d 7hFri 13 Nov, 10:03 UTC
- 36d 7hFri 20 Nov, 10:03 UTC
- 43d 7hFri 27 Nov, 10:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 204, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:03 UTC 5d ago | 204 | – | running | 2 |
| Fri 2 Oct, 10:04 UTC 12d ago | 236 +41 queue | halved by day 3 | 7 days | 16 |
| Fri 25 Sep, 10:01 UTC 19d ago | 189 | halved by day 3 | 7 days | 12 |
| Fri 18 Sep, 10:01 UTC 26d ago | 213 | halved by day 3 | 7 days | 17 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий ranking: what position does it hold?
Over the last seven days, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий ranks #466 in player hours, which is in the top 2% of ranked servers. In the duo category, its position is #37.
What is the player count on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
0 of 100 slots are filled on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий at the moment. The seven-day average player count stands at 46, and the highest point was 204. In the last 48 hours, 16:00 UTC saw the highest activity, with an average of 47 players.
Tags & Lists
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий tags: what do they indicate?
Read by the game's server browser, the tags Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий publishes are: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts2 (Group limit): Teams can have at most 2 members; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^w (Weekly): A wipe each week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play; jp0 (Custom tag): Set by the owner or a plugin, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Who is the operator of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Most likely run by the same operator: Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and 35 other servers we track, all of which publish a magicrust.gg hostname.
Where does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: Rust servers with 2x gather rate, Best duo Rust servers, Rust servers in Europe and Best modded Rust servers. These filters on the server list display it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 25+ on average.
Server Information
What Rust version is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on?
Rust network protocol 2634 and build 167781 on Windows is what Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий smooth?
Over 48 hours, it averaged 48 server fps; the lowest was 44. Buildings, deployables and the rest of the world accounted for up to 156,514 entities. Memory use peaked at 5,475 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
At the moment, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is up. According to its reported uptime, the last restart was about 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
No region tag is published by Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, but its name points to Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.207.214.21:10000 is its address.
Rules & Map
What is the map on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
A procedural map of size 4,000 and seed 1337 is what Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named ДЛЯ CЛAБЫX ПK.
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий rules and settings: what are they?
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий carries its gather rate in its name: 2x. The group limit stands at 2 players, listed as duo. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Cycle
On what schedule does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий wipe?
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий follows a wipe rhythm of every Friday at 10:03 UTC. Friday 16 October at 10:03 UTC is when the next wipe is due. The current world has been running since 5 days 16 hours. The tags state a weekly wipe cycle.
On Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, what occurs on wipe day?
The average busiest point of its recent wipes was 210 players. 30 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 3.
How to Join
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий joining: how is it done?
Enter client.connect 185.207.214.21:10000 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://magicrust.gg/serv12.
Server tags
Published as mp100,ptrak,jp0,$r?,v2634,^w,gmrust,cs167781,ts2,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slots: 100.
ts2- Group limit Teams can have at most 2 members.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly A wipe each week.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Other
jp0- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.