LOCAL TEST SERVER - NO EAC
193.138.245.204:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:40 UTC 6d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of LOCAL TEST SERVER - NO EAC?
Over the last seven days, LOCAL TEST SERVER - NO EAC ranks #14,866 in player hours, which is in the top 67% of ranked servers.
What is the player count on LOCAL TEST SERVER - NO EAC?
At this moment, LOCAL TEST SERVER - NO EAC is offline, with the last sighting 44 hours ago. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 1.
Server Tags
LOCAL TEST SERVER - NO EAC tags: what do they indicate?
Read by the game's server browser, the tags LOCAL TEST SERVER - NO EAC publishes are: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^p (PvE): No player combat—the environment is the danger. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
LOCAL TEST SERVER - NO EAC in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include LOCAL TEST SERVER - NO EAC: Rust community servers, ranked and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is LOCAL TEST SERVER - NO EAC on?
The combination is Rust network protocol 2634 and build 166652 on Windows for LOCAL TEST SERVER - NO EAC. Joining requires the same protocol; Steam updates your game for you.
LOCAL TEST SERVER - NO EAC uptime and reliability: what are they?
Offline now for LOCAL TEST SERVER - NO EAC, last seen 44 hours ago. It was up 1% of the time over the last 7 full days, 2 of 168 hours. It was first seen by BestRustServers.xyz on 27 September 2026.
Where can LOCAL TEST SERVER - NO EAC be found?
No region is given by LOCAL TEST SERVER - NO EAC. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 193.138.245.204:28015 is its address.
Settings & Map
LOCAL TEST SERVER - NO EAC map: which one is it?
Generated by the game, the map on LOCAL TEST SERVER - NO EAC is procedural.
What rules and configuration does LOCAL TEST SERVER - NO EAC have?
No gather rate appears in the name of LOCAL TEST SERVER - NO EAC. With no stated limit, groups default to 8 players. It runs pve, no combat against other players. Under Community in the server browser, it is a community server. VAC protection is off.
Wipe Information
When does LOCAL TEST SERVER - NO EAC wipe?
Too few wipes are on record for LOCAL TEST SERVER - NO EAC to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 6 days 21 hours.
How to Join
LOCAL TEST SERVER - NO EAC joining: how is it done?
To connect, type client.connect 193.138.245.204:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp4- Max players The server has 4 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^p- PvE No player combat—the environment is the danger.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.