TEST SERVER
194.147.90.159:35000 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.7 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 16:53 UTC 26d ago | 0 | – | running | 0 |
| Sun 13 Sep, 23:10 UTC 30d ago | 4 | halved by day 1 | 3.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
TEST SERVER ranking: what position does it hold?
Rank #16,363 over the last seven days in player hours: TEST SERVER, inside the top 71% of ranked servers.
What is the player count on TEST SERVER?
The server TEST SERVER is currently offline; it was last seen 19 days 1 hours ago.
Tags & Lists
What is the meaning of the tags on TEST SERVER?
The game's server browser reads these tags from TEST SERVER: gmrust (Game mode): Standard survival gameplay; mp600 (Max players): The server has 600 slots; ts100000 (Group limit): 100000 is the largest team allowed; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $rRU (Region code): Region code: RU; ^e (Minigames): Minigame server: arenas, Bedwars, parkour and more; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
TEST SERVER in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include TEST SERVER: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
What Rust version is TEST SERVER on?
Rust network protocol 2633 and build 165217 on Windows is what TEST SERVER uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is TEST SERVER and is it online?
Last seen 19 days 1 hours ago, TEST SERVER is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of TEST SERVER?
No region is given by TEST SERVER. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 194.147.90.159:35000 is its address.
Rules and Settings
Which map is used on TEST SERVER?
A procedural map of size 6,000 and seed 1337 is what TEST SERVER runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called TEST MAP on the map list.
What rules and configuration does TEST SERVER have?
No gather rate appears in the name of TEST SERVER. No more than 100000 players to a group. It runs minigames & battle royale, arenas and parkour, Bedwars and battle royale. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC protection is on.
Wipe Cycle
On what schedule does TEST SERVER wipe?
The record holds too few wipes for TEST SERVER to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 22 days 14 hours.
What happens on wipe day on TEST SERVER?
Across its recent wipes, the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
Join Server
TEST SERVER joining: how is it done?
To connect, type client.connect 194.147.90.159:35000 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp600,ptrak,$rRU,v2633,^e,^z,^y,gmrust,cs165217,ts100000
Game
gmrust- Game mode Standard survival gameplay.
mp600- Max players The server has 600 slots.
ts100000- Group limit 100000 is the largest team allowed.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$rRU- Region code Region code: RU.
Gameplay
^e- Minigames Minigame server: arenas, Bedwars, parkour and more.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.