MapTest
198.15.7.232:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 04:14 UTC 14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
MapTest ranking: what position does it hold?
In the top 66% of all ranked servers, MapTest is #15,775 on player hours for the last seven days.
How many players are on MapTest?
MapTest is not online at the moment; its last appearance was 14 days 5 hours ago.
Tags & Lists
How should the tags on MapTest be interpreted?
Read by the game's server browser, the tags MapTest publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Running build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^p (PvE): No player combat—the environment is the danger. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does MapTest appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include MapTest are: Rust community servers, ranked and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server Details
MapTest Rust version: which one?
Rust network protocol 2633 and build 165217 on Windows is what MapTest uses. Your game has to match the protocol to connect; Steam takes care of updating it.
MapTest uptime and reliability: what are they?
Last seen 14 days 5 hours ago, MapTest is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 30 September 2026, BestRustServers.xyz saw it for the first time.
MapTest location: where is it?
No region is published by MapTest. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.15.7.232:28015.
Rules & Map
What are the settings and rules for MapTest?
A gather rate is not given in the name MapTest. The default cap of 8 players per group is in force. It runs pve, no combat against other players. It is a community server, found under Community. VAC: on.
Wipe Cycle
On what schedule does MapTest wipe?
Too few wipes are on record for MapTest to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 14 days 6 hours.
What happens on wipe day on MapTest?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join MapTest?
Enter client.connect 198.15.7.232:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp1- Max players The server has 1 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Running build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Gameplay
^p- PvE No player combat—the environment is the danger.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.