#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT
212.220.216.79:30000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 07:02 UTC, in 4d 16h. Every Monday at 07:02 UTC · high confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 50% else halves by day 3.5
Coming wipes
- 4d 16hMon 19 Oct, 07:02 UTC
- 11d 16hMon 26 Oct, 07:02 UTC
- 18d 16hMon 2 Nov, 07:02 UTC
- 22d 4hThu 5 Nov, 19:00 UTCFW
- 25d 16hMon 9 Nov, 07:02 UTC
- 32d 16hMon 16 Nov, 07:02 UTC
- 39d 16hMon 23 Nov, 07:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:02 UTC 2d ago | 11 | – | running | 0 |
| Mon 5 Oct, 07:10 UTC 9d ago | 3 | held half | 7 days | 0 |
| Mon 28 Sep, 07:01 UTC 16d ago | 7 | halved by day 3 | 7 days | 0 |
| Mon 21 Sep, 07:01 UTC 23d ago | 10 | halved by day 4 | 7 days | 0 |
| Mon 14 Sep, 07:05 UTC 30d ago | 5 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT ranking: what position does it hold?
Over the last seven days, #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT ranks #2,903 in player hours, which is in the top 13% of ranked servers.
What is the player count on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?
#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT: 4 players now, with 50 slots available. The average player count over the last seven days is 1, with a peak of 11. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 9 players.
Server Tags
#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT tags: what do they indicate?
For #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?
The BestRustServers.xyz lists that include #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT are: Rust servers with 2x gather rate and Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Server Details
#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT smooth?
Its average server fps over the last 48 hours was 57, with a low of 15. It held up to 130,126 entities: everything from buildings to deployables in the world. Memory use peaked at 4,487 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT and is it online?
#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is currently online. The uptime it reports shows a restart roughly 12 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT location: where is it?
There is no region published by #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 212.220.216.79:30000 is its address.
Settings & Map
Which map is used on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?
A procedural map of size 4,500 and seed 25996410 is what #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named ВАЙП БЫЛ 2д НАЗАД.
What rules and configuration does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT have?
#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT carries its gather rate in its name: 2x. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Cycle
On what schedule does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT wipe?
The wipe rhythm of #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is every Monday at 07:02 UTC. On Monday 19 October at 07:02 UTC the next wipe is due. The world in play was made 2 days 7 hours. Weekly wipes are declared in its tags.
On #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 7 players. 11 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 3.5.
Join Server
#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT joining: how is it done?
Use the F1 console: client.connect 212.220.216.79:30000. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://win-rust.gamestores.app is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly A wipe each week.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.