[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]
EA 222.224.192.138:28021 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 12h. The force wipe · high confidence
- wipe-day peak
- 32 players, last three wipes
Coming wipes
- 21d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:18 UTC 12d ago | 32 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] ranking: what position does it hold?
Player hours over the last seven days place [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] at #145 in Asia, and at #1,338 in the top 6% of ranked servers.
What is the player count on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
The current player count for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is 5, out of 40 slots. The seven-day average player count stands at 6, and the highest point was 20. In the last 48 hours, 13:00 UTC saw the highest activity, with an average of 16 players.
Tags and Filters
How should the tags on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] be interpreted?
Read by the game's server browser, the tags [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] publishes are: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slot count is 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EA (East Asia): In the server browser it appears under East Asia; rustmaps (Custom tag): Set by the owner or a plugin, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] operator: who is it?
Both [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] and 5 other servers we track publish a ikkunn53.com hostname, so they are most likely run by the same operator.
Where does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] are: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
What Rust version is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] on?
The combination is Rust network protocol 2634 and build 166652 on Windows for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] smooth?
Over 48 hours, it averaged 56 server fps; the lowest was 47. It held up to 152,849 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,672 MB. Players feel lag when fps is low and entity count climbs.
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] uptime and reliability: what are they?
At the moment, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is up. According to its reported uptime, the last restart was about 8 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
Its EA tag places [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] in Asia. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 222.224.192.138:28021.
Settings & Map
Which map is used on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
Custom map, size 4,000: that is what [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] runs. Its map file is published, so you can download it from this page.
What are the settings and rules for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
The name [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Cycle
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipe schedule: what does it show?
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 12 days 16 hours. Monthly wipes appear in its tags.
On [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], what occurs on wipe day?
An average peak of 32 players was drawn by its recent wipes. 23 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
Enter client.connect 222.224.192.138:28021 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://www.ikkunn53.com/rust.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z,rustmaps
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slot count is 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
EA- East Asia In the server browser it appears under East Asia.
Other
rustmaps- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.