[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]
EA 222.224.192.138:28027 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 44% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
- usual gap
- 7.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 50% else halves by day 1
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:53 UTC 9d ago | 7 | – | running | 1 |
| Sat 3 Oct, 12:17 UTC 11d ago | 1 | held half | 2.1 days | 0 |
| Sun 20 Sep, 11:27 UTC 24d ago | 1 | halved by day 1 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
In Asia, [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is #233; across all ranked servers, #2,249 on player hours over the last seven days, in the top 10%.
What is the player count on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The current player count for [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is 4, out of 40 slots. The seven-day average player count stands at 2, and the highest point was 8. The busiest time in the last 48 hours was 11:00 UTC, when the average player count was 5.
Tags & Lists
How should the tags on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] be interpreted?
The game's server browser reads these tags from [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EA (East Asia): The server browser lists it under East Asia. Current players, queue and world creation time come from the tags and appear at the top of this page.
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] operator: who is it?
Both [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] and 5 other servers we track publish a ikkunn53.com hostname, so they are most likely run by the same operator.
Which lists and filters on BestRustServers.xyz contain [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The BestRustServers.xyz lists that include [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] are: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] on?
The combination is Rust network protocol 2634 and build 166652 on Windows for [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]. Steam updates your game automatically, but it needs to match the protocol to join.
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] performance: is it smooth?
Its average server fps over the last 48 hours was 57, with a low of 27. Buildings, deployables and the rest of the world accounted for up to 113,038 entities. Memory use peaked at 3,328 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] and is it online?
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is currently online. About 5 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 17 September 2026.
What is the location of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
Its EA tag places [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] in Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 222.224.192.138:28027.
Rules & Map
What is the map on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
A procedural map of size 4,000 and seed 130303 is what [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
What rules and configuration does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] have?
The name [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] carries no gather multiplier. With no stated limit, groups default to 8 players. It runs pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is on.
Wipe Schedule
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] wipe schedule: what does it show?
Once a month [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 9 days 2 hours. Monthly wipes appear in its tags.
On [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], what occurs on wipe day?
The average busiest point of its recent wipes was 3 players. 46 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
Join Server
What is the process to join [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
Enter client.connect 222.224.192.138:28027 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://www.ikkunn53.com/rust is its website.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players Slots: 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
EA- East Asia The server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.