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43,257 players on 11,478 servers

Online #2,838

CYBERSHOKE | #2 Vanilla (x2)

EU 62.122.215.125:28020 checked 11m ago

2x weekly wipes vanillamoddedoxide

Players

Now0/200
Peak, 48 hours7
7-day average1
7-day peak7
AveragePeak
0246802:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 14:58 UTC, in 1d 13h. Every Friday at 14:58 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
9
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  • 1d 13hFri 16 Oct, 14:58 UTC
  • 8d 13hFri 23 Oct, 14:58 UTC
  • 15d 13hFri 30 Oct, 14:58 UTC
  • 21d 17hThu 5 Nov, 19:00 UTCFW
  • 22d 13hFri 6 Nov, 14:58 UTC
  • 29d 13hFri 13 Nov, 14:58 UTC
  • 36d 13hFri 20 Nov, 14:58 UTC
  • 43d 13hFri 27 Nov, 14:58 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:58 UTC 5d ago 7 – running 0
Fri 2 Oct, 14:59 UTC 12d ago 11 halved by day 3 7 days 0
Fri 25 Sep, 14:59 UTC 19d ago 8 halved by day 5 7 days 1
Fri 18 Sep, 14:59 UTC 26d ago 9 halved by day 2 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average
3/1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 259 on average
309/390
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 230 on average
32/100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average
16/1750
РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 198 on average
14/100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 113 on average
3/100

Quick answers

from the figures on this page

Player Count

CYBERSHOKE | #2 Vanilla (x2) ranking: what position does it hold?

Player hours over the last seven days place CYBERSHOKE | #2 Vanilla (x2) at #1,059 in Europe, and at #2,838 in the top 13% of ranked servers.

How many players are on CYBERSHOKE | #2 Vanilla (x2)?

CYBERSHOKE | #2 Vanilla (x2): 0 players now, with 200 slots available. The average player count over the last seven days is 1, with a peak of 7. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 6 players.

Tags & Lists

How should the tags on CYBERSHOKE | #2 Vanilla (x2) be interpreted?

For CYBERSHOKE | #2 Vanilla (x2), the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): Slot count is 200; ts24 (Group limit): 24 is the largest team allowed; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; EU (Europe): Server browser category: Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.

CYBERSHOKE | #2 Vanilla (x2) in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include CYBERSHOKE | #2 Vanilla (x2) are: Rust servers with 2x gather rate, Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server Overview

CYBERSHOKE | #2 Vanilla (x2) Rust version: which one?

The combination is Rust network protocol 2634 and build 166494 on Windows for CYBERSHOKE | #2 Vanilla (x2). Your game has to match the protocol to connect; Steam takes care of updating it.

Is the performance on CYBERSHOKE | #2 Vanilla (x2) smooth?

For the past 48 hours, server fps averaged 192, never dropping below 123. It held up to 80,489 entities: everything from buildings to deployables in the world. Memory use peaked at 3,112 MB. What players experience as lag is low fps combined with a rising entity count.

How reliable is CYBERSHOKE | #2 Vanilla (x2) and is it online?

At the moment, CYBERSHOKE | #2 Vanilla (x2) is up. According to its reported uptime, the last restart was about 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.

CYBERSHOKE | #2 Vanilla (x2) location: where is it?

Its EU tag places CYBERSHOKE | #2 Vanilla (x2) in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 62.122.215.125:28020 is its address.

Rules & Map

Which map is used on CYBERSHOKE | #2 Vanilla (x2)?

On CYBERSHOKE | #2 Vanilla (x2), the map is procedural, size 3,500 with seed 1337, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.

CYBERSHOKE | #2 Vanilla (x2) rules and settings: what are they?

2x gather: that is the rate CYBERSHOKE | #2 Vanilla (x2) states in its name. No more than 24 players to a group. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.

Wipe Information

When does CYBERSHOKE | #2 Vanilla (x2) wipe?

Wipes on CYBERSHOKE | #2 Vanilla (x2) run every Friday at 14:58 UTC. On Friday 16 October at 14:58 UTC the next wipe is due. Its world dates from 5 days 10 hours. Its tags list a wipe schedule of one week.

On CYBERSHOKE | #2 Vanilla (x2), what occurs on wipe day?

The average busiest point of its recent wipes was 9 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 3 the crowd had fallen below half in the wipes that did not hold.

Join Server

CYBERSHOKE | #2 Vanilla (x2) joining: how is it done?

Use the F1 console: client.connect 62.122.215.125:28020. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://cybershoke.net/rust is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp200
Max players Slot count is 200.
ts24
Group limit 24 is the largest team allowed.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs166494
Build Running build 166494.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla As Facepunch ships the game: rates, kits and rules unchanged.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Region

EU
Europe Server browser category: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.