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66,920 players on 11,624 servers

Online #2,513

CYBERSHOKE | #3 Vanilla (x2)

EU 62.122.215.125:28025 checked 8m ago

2x weekly wipes vanillamoddedoxide

Players

Now3/300
Peak, 48 hours9
7-day average2
7-day peak9
AveragePeak
02.557.51014:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 19 October, 15:00 UTC, in 4d 1h. Every Monday at 15:00 UTC · high confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
6
players, last three wipes
crowd held
50%
else halves by day 4

Coming wipes

  • 4d 1hMon 19 Oct, 15:00 UTC
  • 11d 1hMon 26 Oct, 15:00 UTC
  • 18d 1hMon 2 Nov, 15:00 UTC
  • 21d 5hThu 5 Nov, 19:00 UTCFW
  • 25d 1hMon 9 Nov, 15:00 UTC
  • 32d 1hMon 16 Nov, 15:00 UTC
  • 39d 1hMon 23 Nov, 15:00 UTC

The first 48 hours of its last wipes

Mon 12 OctMon 5 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:00 UTC 2d ago 7 – running 2
Mon 5 Oct, 14:59 UTC 9d ago 3 held half 7 days 1
Mon 28 Sep, 15:00 UTC 16d ago 9 halved by day 3 7 days 1
Mon 21 Sep, 15:00 UTC 23d ago 5 held half 7 days 0
Mon 14 Sep, 15:00 UTC 30d ago 7 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 294 on average
16/1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 250 on average
899/970
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 228 on average
135/140
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average
34/1750
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 196 on average
43/100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average
16/100

Quick answers

from the figures on this page

Player Count

What is the rank of CYBERSHOKE | #3 Vanilla (x2)?

In Europe, CYBERSHOKE | #3 Vanilla (x2) is #950; across all ranked servers, #2,513 on player hours over the last seven days, in the top 11%.

What is the player count on CYBERSHOKE | #3 Vanilla (x2)?

The current player count for CYBERSHOKE | #3 Vanilla (x2) is 3, out of 300 slots. The seven-day average player count stands at 2, and the highest point was 9. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 8 players.

Tags & Lists

How should the tags on CYBERSHOKE | #3 Vanilla (x2) be interpreted?

Read by the game's server browser, the tags CYBERSHOKE | #3 Vanilla (x2) publishes are: gmrust (Game mode): Survival as standard in Rust; mp300 (Max players): Slot count is 300; ts24 (Group limit): Team size is capped at 24; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; EU (Europe): Server browser category: Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.

Where does CYBERSHOKE | #3 Vanilla (x2) appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include CYBERSHOKE | #3 Vanilla (x2) are: Rust servers with 2x gather rate, Rust servers in Europe and Best modded Rust servers. These filters on the server list display it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Server Overview

CYBERSHOKE | #3 Vanilla (x2) Rust version: which one?

Rust network protocol 2634 and build 166494 on Windows is what CYBERSHOKE | #3 Vanilla (x2) uses. Your game has to match the protocol to connect; Steam takes care of updating it.

CYBERSHOKE | #3 Vanilla (x2) performance: is it smooth?

For the past 48 hours, server fps averaged 112, never dropping below 42. It held up to 134,201 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,079 MB. A climbing entity count and low fps are felt by players as lag.

CYBERSHOKE | #3 Vanilla (x2) uptime and reliability: what are they?

CYBERSHOKE | #3 Vanilla (x2) is currently online. According to its reported uptime, the last restart was about 9 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.

What is the location of CYBERSHOKE | #3 Vanilla (x2)?

In Europe, CYBERSHOKE | #3 Vanilla (x2) lists itself with its EU tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 62.122.215.125:28025.

Rules and Settings

Which map is used on CYBERSHOKE | #3 Vanilla (x2)?

Generated by the game, the map on CYBERSHOKE | #3 Vanilla (x2) is procedural, size 4,000, seed 1337. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Map.

CYBERSHOKE | #3 Vanilla (x2) rules and settings: what are they?

By its name, the gather rate is 2x on CYBERSHOKE | #3 Vanilla (x2). Up to 24 players per group. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.

Wipe Information

When does CYBERSHOKE | #3 Vanilla (x2) wipe?

Wipes on CYBERSHOKE | #3 Vanilla (x2) run every Monday at 15:00 UTC. Monday 19 October at 15:00 UTC is when the next wipe is due. Its world dates from 2 days 22 hours. Weekly wipes are declared in its tags.

On CYBERSHOKE | #3 Vanilla (x2), what occurs on wipe day?

An average peak of 6 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 4.

How to Join

CYBERSHOKE | #3 Vanilla (x2) joining: how is it done?

Enter client.connect 62.122.215.125:28025 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://cybershoke.net/rust is its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp300
Max players Slot count is 300.
ts24
Group limit Team size is capped at 24.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build Build 166494.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded Under Modded, because plugins or settings modify play.

Region

EU
Europe Server browser category: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.