MUPWR Server
62.250.73.175:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:32 UTC 2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
MUPWR Server ranking: what position does it hold?
In the top 67% of all ranked servers, MUPWR Server is #14,949 on player hours for the last seven days.
Is MUPWR Server busy?
At this moment, MUPWR Server is offline, with the last sighting 2 days 2 hours ago. The seven-day average player count stands at 0, and the highest point was 1.
Tags & Lists
How should the tags on MUPWR Server be interpreted?
The game's server browser reads these tags from MUPWR Server: gmrust (Game mode): Survival as standard in Rust; mp250 (Max players): Slots: 250; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
MUPWR Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include MUPWR Server: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
MUPWR Server Rust version: which one?
Rust network protocol 2634 and build 167398 on Windows is what MUPWR Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of MUPWR Server?
Offline now for MUPWR Server, last seen 2 days 2 hours ago. Over the past 7 full days, it was online 2 of 168 hours, 1% of the time. On 23 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of MUPWR Server?
There is no region published by MUPWR Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 62.250.73.175:28015 is its address.
Rules & Map
Which map is used on MUPWR Server?
A procedural map of size 5,500 and seed 1666889931 is what MUPWR Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
MUPWR Server rules and settings: what are they?
A gather rate is not given in the name MUPWR Server. With no stated limit, groups default to 8 players. Listed as minigames & battle royale, parkour, arenas, battle royale, Bedwars. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC: on.
Wipe Schedule
On what schedule does MUPWR Server wipe?
The record holds too few wipes for MUPWR Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 2 days 3 hours.
What happens on wipe day on MUPWR Server?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to MUPWR Server?
Enter client.connect 62.250.73.175:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp250,ptrak,$r?,v2634,^v,^e,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp250- Max players Slots: 250.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^e- Minigames Minigames including arenas, Bedwars and parkour.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.