US | Ducks PVE Community Server
NA 66.51.99.66:28050 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- wipe-day peak
- 9 players, last three wipes
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTCFW 12d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does US | Ducks PVE Community Server sit in the rankings?
Player hours over the last seven days place US | Ducks PVE Community Server at #446 in North America, and at #2,601 in the top 12% of ranked servers.
Is US | Ducks PVE Community Server busy?
The current player count for US | Ducks PVE Community Server is 0, out of 25 slots. The average player count over the last seven days is 2, with a peak of 7. In the last 48 hours, 17:00 UTC saw the highest activity, with an average of 3 players.
Tags and Filters
US | Ducks PVE Community Server tags: what do they indicate?
The game's server browser reads these tags from US | Ducks PVE Community Server: gmrust (Game mode): Survival as standard in Rust; mp25 (Max players): Slots: 25; ts6 (Group limit): 6 is the largest team allowed; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): Server browser category: North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain US | Ducks PVE Community Server?
These BestRustServers.xyz lists include US | Ducks PVE Community Server: Rust community servers, ranked, Best Rust PvE servers, North American Rust servers and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is US | Ducks PVE Community Server on?
On Linux, US | Ducks PVE Community Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on US | Ducks PVE Community Server?
Its average server fps over the last 48 hours was 96, with a low of 62. It held up to 126,174 entities: everything from buildings to deployables in the world. Memory use peaked at 4,295 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is US | Ducks PVE Community Server and is it online?
At the moment, US | Ducks PVE Community Server is up. The uptime it reports shows a restart roughly 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
US | Ducks PVE Community Server location: where is it?
Its NA tag places US | Ducks PVE Community Server in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.66:28050.
Rules & Map
What is the map on US | Ducks PVE Community Server?
Generated by the game, the map on US | Ducks PVE Community Server is procedural, size 4,500, seed 1337. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.
What are the settings and rules for US | Ducks PVE Community Server?
No gather rate appears in the name of US | Ducks PVE Community Server. No more than 6 players to a group. Listed as pve, other players cannot be fought. Community is its browser category. Plugin count: Oxide. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Cycle
When does US | Ducks PVE Community Server wipe?
The force wipe is the one monthly wipe on US | Ducks PVE Community Server. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 12 days 14 hours. Its tags give a wipe schedule of one month.
On US | Ducks PVE Community Server, what occurs on wipe day?
The average busiest point of its recent wipes was 9 players. 30 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join US | Ducks PVE Community Server?
Use the F1 console: client.connect 66.51.99.66:28050. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://discord.com/invite/7sctTtNb8N is its website.
Server tags
Published as mp25,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167781,ts6,^o
Game
gmrust- Game mode Survival as standard in Rust.
mp25- Max players Slots: 25.
ts6- Group limit 6 is the largest team allowed.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.