PlotWorld Dev | Persistent Bases
66.70.181.82:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does PlotWorld Dev | Persistent Bases sit in the rankings?
Over the last seven days, PlotWorld Dev | Persistent Bases ranks #15,150 in player hours, which is in the top – of ranked servers.
How many players are on PlotWorld Dev | Persistent Bases?
The server PlotWorld Dev | Persistent Bases is currently offline; it was last seen 30 days 8 hours ago.
Tags and Filters
What is the meaning of the tags on PlotWorld Dev | Persistent Bases?
The game's server browser reads these tags from PlotWorld Dev | Persistent Bases: gmrust (Game mode): Rust survival, standard; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Default team size: 8; v2632 (Protocol): Game protocol 2632; the same version is required to join; cs161125 (Build): Build 161125; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^e (Minigames): Contains minigames: arenas, Bedwars, parkour; ^k (Build server): Design and practise base builds; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
PlotWorld Dev | Persistent Bases in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include PlotWorld Dev | Persistent Bases: Best modded Rust servers and Best Rust build servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Information
What Rust version is PlotWorld Dev | Persistent Bases on?
On Linux, PlotWorld Dev | Persistent Bases runs Rust network protocol 2632 and build 161125. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of PlotWorld Dev | Persistent Bases?
Last seen 30 days 8 hours ago, PlotWorld Dev | Persistent Bases is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of PlotWorld Dev | Persistent Bases?
No region is given by PlotWorld Dev | Persistent Bases. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 66.70.181.82:28015 is its address.
Rules and Settings
PlotWorld Dev | Persistent Bases rules and settings: what are they?
A gather rate is not given in the name PlotWorld Dev | Persistent Bases. No group limit is stated; the game's default of 8 players applies. Listed as minigames & battle royale, arenas and parkour, Bedwars and battle royale. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC protection is on.
Wipe Cycle
On what schedule does PlotWorld Dev | Persistent Bases wipe?
The record holds too few wipes for PlotWorld Dev | Persistent Bases to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 52 days 4 hours.
How to Join
What is the process to join PlotWorld Dev | Persistent Bases?
Enter client.connect 66.70.181.82:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2632,^z,^y,^e,^k,gmrust,cs161125,ts8
Game
gmrust- Game mode Rust survival, standard.
mp20- Max players The server has 20 slots.
ts8- Group limit Default team size: 8.
v2632- Protocol Game protocol 2632; the same version is required to join.
cs161125- Build Build 161125.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Gameplay
^e- Minigames Contains minigames: arenas, Bedwars, parkour.
^k- Build server Design and practise base builds.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.